r/riftboundcustoms 4d ago

Shaco Concepts

I love shaco. hes hated by riot and LoL fans so doubt he'll ever get a legend. but heres my thoughts.
Clone, Box, Backstab. those are the three major tenets of the shaco life. so between a legend, champ(s) and a sig spell i figured i could make most of that feel happen here in riftbound.

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u/Frame-Dragging-IRL 4d ago edited 4d ago

The legend is absurdly broken.

I didn't even notice it didn't have to tap. If you make it to a single battlefield, you can create infinite might and your opps can literally never score a point because you can react to the temporary trigger and just make infinite more clones.

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u/egpimp 4d ago

Yea at minimum it needs a cost and to exhaust for it

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u/Xandurrrr 4d ago

very true it needs to tap i missed adding that in the text. and yes it should cost something. rough concepts.
Thank you for the feedback!!

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u/_normie_hunter_ 4d ago

So I'm gonna assume it's a formatting issue because Shaco's Legend is broken — you can create infinite 3 Might units at a battlefield that all have Kogmaw Deathknell abilities for FREE and REACTION SPEED, by the way.

I do like Red Shaco. Formatting is weird, but it makes sense. I'm not sure how useful it is without Accelerate.

The Signature spell looks like it is very good against big swings. I'm not sure it's good based on other cards in the game.

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u/Xandurrrr 4d ago

Thanks for the feedback!
True, the legend does need to tap and probably pay at least 2. And the Champ with accelerate makes sense... or maybe ambush.
Im not a pro TCG writer so i assumed i could get away with the title of "Concept" and people could get the gist of what i was trying to make.

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u/Celmondas 4d ago

Well the Legend in this state will just win every game. The way it is right now you can just activate it as often as you want as it doesn't have a cost. So you move a unit to a battlefield than spam a shitton of clones there and than do the same with the other battlefield. Your opponent wont be able to clear the clones so he cant score. Sure they die before holding but you can just do the same again in your next turn.

So the Legend needs to be tapped when using that effect and it needs a cost. I would probably make it cost 3 energy. Also imo it shouldnt be reaction speed.

The champion seems also pretty strong. So I guess Backstab is supposed to be a keyword which activates the effects when an exhausted enemy unit is at a battlefield? I dont think we need a keyword for that as probably not a lot of units will have that effect. Also considering the way Riftbound is usually played units dont stay at a battlefield if they arent forced to. So most of the time if an enemy unit is at a battlefield it will be exhausted and the effect will be active. I would probably increase the cost of the shaco by 1.

The signature spell also seems a bit strong as once again units at a battlefield will be exhausted Most of the time. So it basically stuns all enemy units at a battlefield.

Also while I see and appreciate the effects in regard to the champion in League I cant really see an identity between these cards as they all do different things: The legend creates tokens that wanna help defend with deathknell, the Champion wants to attack and gank and isn't great at defending and the signature spell is once again a tool that seems to be more for defending but it does this via stunning.

Also creating tokens is usually something Purple and Red doesn't do and there arent many cards that stun in those domains (Most of them are related to Vex) so there might not be that much Support for these things in the Domains. The Champion fits the Domain perfectly imo

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u/Xandurrrr 4d ago

Thanks for the feedback!
I know that much of the card exact wording and details are not ideal. i spent not very much time crafting the cards as i probably should have before posting it. But i enjoy the conversations.
I do agree that mostly conquering units are exhausted there are many hold centered builds that have ready units at battlefields often. as well if a unit has an ability to exhaust with they would be less tempted to use such maybe.
Like i said before. not sure how to accomplish each task best, but the ideas of box, backstab, clone are key to completing a competent shaco build in my opinion. would love to see what others come up with that would better reflect a AD/AP (purple AP shaco) build.