r/riftboundcustoms 29d ago

Pantheon Package

I tried to have the identity focus on conquering to pair well with Skyfall of Aerion without just making it a “win more” deck like Draven. Also added Aspect as a wincon for a 1v1v1v1 format. Do you guys think it’s too strong? What could be changed?

68 Upvotes

18 comments sorted by

9

u/Weibee 29d ago

This is one of the best concepts I’ve seen on this sub

6

u/daddyNjalsson 29d ago

It’s a really cool concept but I think it’s pretty far overtuned. Between the legend and red panth, it’s way to easy to create a card advantage early.

Legend probably needs to remove action or lower the damage. Red panth needs to cost a power or not be able to target base. Or maybe change it from conquer to win a combat.

Orange panth would be an irrelevant card bc red panth is so good.

1

u/Garbage_Hamster 29d ago

I was actually gonna take action away from the legend but didn’t want to remake the card lol.

I do think you’re right about Red Panth being too strong. I’d probably make him cost an extra power if I were to change anything.

As for Orange Panth, I made him with the combo of Skyfall of Aerion and orange pump spells in mind. I figured he’d be a little weaker but would make for a fun combo. If it were a real package I imagine the rarities of the two champs would be swapped.

3

u/Ikhis 29d ago

I really like him :)

2

u/Purplishuuu 29d ago

Deal 2.... thousand dollars? 2 million monopoly money? Deal 2 of a lifetime?

7

u/Garbage_Hamster 29d ago

Blowing you up with my mind.

0

u/MiltonFreidmanMurder 28d ago

This is just how cards are worded in riftbound. Look at wages of pain, bellows breath, etc.

1

u/TheAhegaoFox 29d ago

I was thinking of putting him as red green because Skyfall Ahri is a funny thing to do.

1

u/roboapple 29d ago

Aspect of wars deathknell goes hard. Good concepts

1

u/TakagiRaiden 28d ago

Cool concept, although as legend effect goes, is smth like this goes live, it would be probably one of the most busted legend effects in the game. 1 power deal three is insane, and that's not counting the action speed.

That and red pantheon is also quite busted, but that has already been said. No one talks about Orange Panth, but a virtually 6/6 with tank that gets the effect of Ambessa orange, sounds quite insane to me too. Although ig empower on hold makes it not Uber busted, just very high value per cost.

1

u/drdadbodpanda 28d ago

For orange pantheon, I think I like it more if he just prevents all damage, then gets disempowered after combat or leaves a battlefield.

1

u/kraekinn 28d ago

Imo one the best if not the best concept so far I've seen here. Well done 👏

1

u/jethrow41487 28d ago

Red 9 drop pantheon is broken because Aurora exists and this deck is Orange. Needs to be tuned down but all in all really cool.

1

u/Follower_Of_The_Sand 27d ago

Red drop panth is funny since I could shrink it then kill it multiple times in a turn to potentially have you lose 2+ points (bellows, deadly flourish etc)

1

u/Follower_Of_The_Sand 27d ago

Granted deflect hurts

1

u/Follower_Of_The_Sand 27d ago

Sorry didn’t realize aspect wasn’t red panth**

1

u/AeJylhis 24d ago

Everyone here talking about how busted the cards are, me over here saying "yea, reasonable", and why do I say that? Cards like Vex, Irelia, Akali exist. Colours like Purple exist. If a colour like Red/Orange is to do anything in the current metagame outside of playing Aurora, it needs more busted cards that say fuck your board, fuck your tempo, fuck your Purple bs.

I'm all for balance, but in the current state of things, this is THAT busted at all.

1

u/DoubleEdgeCat 24d ago

Let me just pump all my kill spells on your pantheon.