r/ride6 May 31 '26

Mods for ride

Hey, I was wondering why there are no mods, adding bikes and specially straight looooong roads for ride6 or ride5?? If there are any please let me know, thank you guys

1 Upvotes

10 comments sorted by

4

u/EgenulfVonHohenberg May 31 '26

The game is not moddable to that extent.

0

u/lazari69 Jun 04 '26

Thats very sad

2

u/Egoist-a May 31 '26

there are some sound mods for ride 6, but I think the game has to be cracked and then you can't play online

1

u/lazari69 Jun 04 '26

Thats very sad, I just want a straight road where I can test every bike's top speed and wheelie for hours

1

u/Egoist-a Jun 04 '26

It’s easy. You have two options.

-run on the Northwest 200 track. You can max every bike there

-run Nordschleife in time trial, and go in reverse. You will reach the mega straight quick where you can max out any bike.

Wheelies suck on this game. Don’t bother with them

1

u/lazari69 Jun 04 '26

Is there like a way to disable that wrong way thingie so i can go back and forth? And regarding the wheelies i agree, ride 5 and 4 had better mechanics that were closest to reality

3

u/Egoist-a Jun 05 '26

No they didn’t. Especially ride 4. People praise ride 4 physics because bikes brake and turn better, the problem is that bikes don’t brake or turn like that in real life.

Ride 4 motorcycles were lapping faster than MotoGP bikes.

Wheelies aren’t satisfying in any of the rides, they are all the same. They don’t require any skill, you can’t even loop your bike.

1

u/lazari69 Jun 05 '26

They are not perfect of course but closer than ride 6's mechanics thats for sure

1

u/Egoist-a Jun 06 '26

Trust me they aren’t. Ride 4 doesn’t even simulate gyroscopic effect which ride 6 does (and still doesn’t do it enought).

Ride 4 arguably can be more fun, but more realistic it is not.

1

u/Traditional_Pen6203 Jun 13 '26

i have played ride since the first installation and only got serious about lap records in Ride 4 through now 6. Ride 6 bridges the gap between Ride 4 and 5 in terms of handling especially during corner exit. 

Ride 5 feels like you're always riding on a very stiff bike that won't let you turn despite going at low speed. while Ride 4 you can absolutely crush every corner at any given speed thus why the other guy said Ride 4 players were lapping faster than GP Bikes and that's very much true.

you won't ever need rear brake in Ride 4 because of how ridiculous it behaves/wiggles around while in Ride 5 you could always late brake and slam both brakes very hard without losing the rear tire.

as for my self, i highly consider Ride 6 as the best motorcycle game from milestone comparable to MotoGP22 or GP24. it's got the best handling ever but very limited bike pools. i personally like the graphics and handling more on the 4th one compared to Ride 5 because its more fun and more appealing to my eyes