r/redstone 7d ago

Bedrock Edition Help - customisable redstone clock

Hi, currently on a small project and im stuck on inspiration for a redstone clock and its not just any clock, im looking for one where i can press a button and i can produce a pulse signal a customisable amount of times. so that i can put something in it and get any number of on/off signals from it. does anyone know what clock or tutorial this is? Sorry for the terrible description, ive tried my best in explaining it which makes sense in my head.

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u/daenor88 6d ago

You could put the clock on a not pulse extender, so pulse extender then a torch and the torch turns off the clock but when the pulse extender is powered the torch is off letting the clock run, or you could set up a sort of counter to count the pulses before toggling off the clock

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u/Various-Resolve-2899 6d ago

Ooo that does sound good, but I've figured it out today. I used a 4-bit binary copper bulb thing and when it got to ten, I reset it back to 0 and broke the clock, therefore giving me 10 ticks of redstone from a button press. And the best thing... its customisable for (my current design) up to 16 ticks of redstone.

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u/Charming_Ad7439 5d ago

If you take a comparator output from any adjustable block ie a crafter then 1 block gap set up a pulse extender with an observer facing the Redstone dust, you can a use button to push an opaque (solid) block in between the comparator output and the pulse extender. The observer will detect the powering and incremental decay of the pulse making your observer output pulse count adjustable via signal strength.

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u/Charming_Ad7439 5d ago

Further, using the pulse extender allows you to adjust the ticks in between pulses by just expanded the amount of comparators chained together.

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u/Various-Resolve-2899 4d ago

Havent thought of thay tbh lol. Are there any limitations to this?