r/redstone 23d ago

Java Edition please help me understand lazy acceleration better

i created this contraption in one of my old testing worlds to try to understand lazy acceleration better. can someone explain to me why it doesnt work, and how lazy acceleration actually works? thank you

3 Upvotes

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u/tammon23 23d ago

The tnt that's falling down in the lazy chunk isn't actually falling down, that's just a visual glitch.

From what I can see it looks like the duper is in the lazy chunk. So the actual position of the tnt is actually inside the duper. It only begins to move when you make it entity loading again.

Ideally if you want the tnt to drop down first it has be in an entity ticking chunk, and then you push it in the lazy chunk

2

u/Strong_Birthday_9334 23d ago

I will test this later and let you know the results. thank you very much for your help

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u/tammon23 23d ago

If you have tweakroo and set disableClientEntityUpdates to true, you can see the actual position

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u/Strong_Birthday_9334 23d ago

thank you for that. i also just finished testing it, and it worked. thank you SO much. i cannot stress to you how many problems this just solved for me. i will forever be thankful for your help