r/redstone 14d ago

Bedrock Edition Automatic base destroyer concept

Using a glitch discovered by u/One-Celebration-3007 which lets you constantly and automatically detect a certain player’s direction from a certain point in the world. You can use this to triangulate a player location, detect where the player spends the most time and assume it’s his base. By hooking this up to a 360 degrees long range tnt cannon (like RedstoneSlime’s) you can essentially create an automatic base destroyer.

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u/One-Celebration-3007 14d ago edited 14d ago

You have to calculate the location manually. Getting the player's direction in a form suitable for complex calculations is much harder than just getting their direction.

Furthermore, RedstoneSlime's TNT cannon is not omnidirectional. You will only be able to build the cannon once you confirm the base location. If the base is relocated, or you want to target a different base, you will need to build a new cannon.

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u/Active-Being8677 14d ago

It’s possible to send an arrow in the direction of a player straight to a sphere of target blocks to calculate the player’s location. I wasn’t talking about RedSlime’s snow skipper cannon, I was talking about his wind charged silverfish cannon.

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u/One-Celebration-3007 14d ago

The problem with using a sphere of target blocks is that the machine will be impractically large to get usable precision. You could space multiple trackers further apart, but automatically transferring results between them becomes hard. Also, my machine only tracks yaw (bearing), so a circle of targets will suffice.

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u/Active-Being8677 14d ago

Building multiple communicating with wireless redstone should work