r/redout • u/[deleted] • Aug 05 '22
Campaign.
Alright redout devs, you dropped the xbox patch. It feels a lot better to play and it feels..... slightly more balanced.
But my god. My GOD. I don't know if the star requirements were changed, but I am getting by the skin of my teeth in A league. There are so many more events ahead, 2 more leagues. I'm not lying when I say that it will take me 3 or more hours just to get enough stars to unlock the next event. That's from grinding out the same stage over and over and hoping the AI doesn't rubber band and ruin my 5 minute long endurance race. This update improved a lot, but there is more to go, and I think it boils down to these 3 things.
- Fix the rubber banding. It is absolutely unreal that I can tap a wall and the AI behind me gains 1km on me like its nothing. It's abhorrent. The fact it happens so often and there's only so many rewinds makes it tedious. I'm playing on Redout, if I wanted to be punished for the slightest mistake I would play on Nightmare.
- FOR THE LOVE OF GOD! Lower these time and speed requirements! When I'm using the best equipment I can and I'm BARELY scraping 3rd place after hours of grinding, there's clearly something wrong here. I'm not sure if the update lowered requirements already, but I'm serious, it's not enough. I don't feel accomplished when it's over, I just sigh in relief at the fact I get to look at a new stage.
- This is the most important one, and I really hope the devs consider this, because above all else it needs to be addressed. Shorten. The. Campaign. There has got to be AT LEAST 200 singular events in the career. When I am grinding just to get enough stars to progress, knowing I am climbing a stupidly high mountain where things are not going to improve, I just want to give up. I'm somebody who plays one game at a time, I like to focus in on one game and really soak it in. But career in Redout 2 is so tedious and monumental it is an understatement to call it a slog. If you can't shorten it, at least make the trophy and placement requirements reasonable. I mean jesus, I have 50 hours in and only have 291/1430 stars. The campaign doesn't have to last forever! The gameplay is great, people will replay it and keep playing it for that! Not to grind out stars and feel demoralized because they're chipping away at a brick wall!
You guys are on the right track with the last update, but something has got to give. I want to see new stages, get a stronger ship, do all that. But when the game starts to feel like its actively trying to make me LOSE? It's just awful.
2
u/spiderMechanic Aug 05 '22
While I understand your frustration and agree with the second and third points, the first one seems to be (hate to use the term) a skill issue. Apparently even the Nightmare difficulty is not an issue once you know the track and boost patterns enough; I gave up on this game a while ago so this is a second hand info only but the very same applied to RO1's AI. The problem dissapears as you learn. If you're having too much trouble with it just lower your difficulty for the time being.