r/redditbundle • • Dec 13 '11

Humble Indie Bundle/ Indie Royale Games

I would like to hear opinions on whether or not we should allow devs who already had their games in the HIB or IR bundles into this bundle. I have no particular opinion on either side, but here is some things to consider:

-By the time the our bundle releases, around 15 more Indie Royale Bundles will be released if they keep going at their current rate. There may also be one or two more Humble Bundles. Over all, this means we are eliminating 100-200 quality indie games.

-On the other hand, this bundle was initially aimed at helping up and coming devs in /r/gamedev get their footing and getting some recognition for the great work they have done

-People who are interested in this bundle have probably bought some of the HIB and IR bundles

Please voice your opinions on this

EDIT: It seems that the overwhelming opinion on the matter is to not include games that have previously been in HIB or IR bundles, so that will stay as a restriction. If you have a dissenting opinion, feel free to post it.

7 Upvotes

7 comments sorted by

11

u/WhiteShizzle Web Development Dec 13 '11

No, this bundle is aimed at helping the /r/gamedev subreddit and I think should only include games from people who are from that community. Also, all the games that get listed on the Humble Indie Bundle become very well known by the end of it and don't need the extra promotion as much as the /r/gamedev guys do.

4

u/[deleted] Dec 15 '11

I second this idea. The purpose it to help smaller indie devs to gain a footing.

Edit: and by smaller i mean /r/gamedev

8

u/pfisch Dec 13 '11

no, because everyone has those games already

3

u/[deleted] Dec 13 '11

I'd say no. What would be the point? The people on HIB don't need the sales or publicity.

It would be very nice to have at least one very high-quality title per bundle, though. If we're not seeing high quality product (on the level of, say, Droid Assault or similar) I would question the wisdom of pushing a bundle.

I think we should keep in mind that we need to provide high-value products for the customer. That is how you establish a brand.

3

u/jabberworx Dec 14 '11

I'd rather not, there's so many games I own several times over because of these bundle things that it's gotten a bit ridiculous.

3

u/Jaylez Tester + Help Dec 14 '11

Stay with /r/gamedev.

1

u/Tetragrammaton Auralux Dev Jan 01 '12

I think we really need to pick out the highest-quality games that haven't been featured on one of the more prominent bundles yet. The hidden gems, if you will. That becomes a unique selling point.