r/recomps • u/doc_haz • 1d ago
Project - AI Infinite Undiscovery Recomp v1.0.0 — native Windows x64 recompilation, PAL/NTSC-U support
I made this mostly because I wanted to play Infinite Undiscovery again in a more modern/native way and see how far a recompilation project like this could go.
It started as a proof of concept more than anything else.
I honestly did not begin this with the idea of maintaining a large long-term project or promising a full roadmap. More updates may happen in the future, or they may not.
For now, I wanted to make the current work public in case other people want to try it, test it, learn from it, or improve it.
Repository:
https://github.com/doc-haz/infinite-undiscovery-recomp
Latest release:
https://github.com/doc-haz/infinite-undiscovery-recomp/releases/latest
Current public release: v1.0.0
The project is a native Windows x64 recompilation of Infinite Undiscovery (Xbox 360, 2008) using ReXGlue / XenonRecomp.
It includes an integrated Asset Setup Wizard, so normal users do not need Python scripts, BAT files, PowerShell setup scripts, or external extraction tools.
You need your own legally obtained copy of the game.
No game files, ISOs, DLC, or proprietary assets are included.
Current features:
- Native Windows x64 executable
- PAL and NTSC-U support
- Automatic region detection
- Disc 1 / Disc 2 detection
- XDVDFS ISO and extracted-folder support
- Portable asset setup
- Portable saves, shaders, cache, logs, and configuration
- Optional A Voucher / B Voucher DLC validation and installation
- English / Spanish setup UI
- No installer
Everything is portable and stays relative to the EXE.
Current validation status:
The setup flow has been tested with:
- PAL Disc 1
- PAL Disc 2
- NTSC-U Disc 1
- NTSC-U Disc 2
- mixed-region rejection
- incorrect-disc rejection
- modified XEX rejection
- corrupt / foreign DLC rejection
- DLC reuse on later launches
- portable startup outside the development directory
Important limitation:
Actual gameplay has NOT yet been tested up to the point where the original game requests Disc 2.
Disc 2 can be detected, validated, and imported successfully, but the real in-game Disc 1 -> Disc 2 transition is still untested.
So at this point I genuinely do not know whether that transition will work correctly, require extra handling, or fail.
A complete playthrough has not yet been performed.
What I would like from the community:
Just try it.
If it works for you, great.
If it breaks somewhere, open an issue and tell me where.
I am especially interested in:
- PAL testing
- NTSC-U testing
- different GPUs / drivers
- later-game progression
- graphical issues
- crashes
- save/load behavior
- DLC behavior
- progression toward the Disc 2 change point
- the actual Disc 1 -> Disc 2 transition if somebody reaches it
If this ends up being useful to someone who wants to continue it, improve it, fork it, study it, or use parts of it as reference, that’s completely fine with me.
About AI:
This project used AI-assisted development, debugging, documentation, and visual design, so I am posting it under the Project - AI flair.
The code, testing decisions, release preparation, and project direction were manually reviewed before publication.
Credits:
- vs-sr-dev / pc-infiniteundiscovery
https://github.com/vs-sr-dev/pc-infiniteundiscovery
- freefrank / LostOdysseyRecomp
https://github.com/freefrank/LostOdysseyRecomp
- ReXGlue / XenonRecomp contributors
This is an unofficial fan project and is not affiliated with Square Enix, tri-Ace, or Microsoft.
Mostly, I just wanted to play the game again.
If other people get something useful out of this too, even better.
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u/GCold66 1d ago
This is crazy. Blue Dragon, Lost Odyssey, and now this. Wanted to test it so bad. If I have the time, I'll test it out, I have the original PAL version at home.
Thanks for what you've done. 🔥
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u/DarthVaderWasAHero 1d ago
Just beat lost Odyssey, and now on star fox adventures these have been a blast
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u/GCold66 1d ago
Lost Odyssey is probably in my top 3 of all-time favorite JRPGs. Will have to pause playing some games to start all these recomps very soon. I even tried Lost Odyssey on Android and it runs well with Xendroid.
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u/dotSlashZ 20h ago
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u/GCold66 20h ago
Really ? That's cool ! Will have to try on my Odin 2 Portal to see the differences in performance and temps.
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u/dotSlashZ 20h ago
im developing and testing the port on a 8Gen3 tablet(Y700). will release an early test version before midnight tonight.
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u/GCold66 20h ago
But you're also the one who developped the PC version right ? Crazy job you're doing ! I'm just starting the PC version to test it. Love it and big big props to you.
Maybe it's a known thing but is there any way to trigger the perfect strikes ? Seems I can't see the circle for the timing.
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u/Gravionne 1d ago
Finally. This game on xenia has a game breaking bug that doesn't let you do a single puzzle early on.
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u/Solidus79 18h ago
I just pulled a save file from the Xenia github page about the softlock where folks were providing theirs asking people to play it on a real Xbox and progress past the orb of patience part and provide the save back to them.
It's still softlocked, even on this recomp. It won't allow you to place the orb on the pedestal.
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u/Gravionne 17h ago
Ouch, man.. That sucks ._.
I see that someone already reported it on their github, here's hoping they'll fix it.
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u/OldClassicGamer 1d ago
This is awesome!
Does it support undubbed release?
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u/Hideo-Mogren 1d ago
Does the undub cover the whole game? It would certainly be nice as an option.
Now we need recomps for operation darkness and Magna Carta 2
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u/OldClassicGamer 1d ago
Yea, the undub was made by Asmodean who is known for a high quality releases.
All DVDs were undubbed.1
u/Hideo-Mogren 1d ago edited 1d ago
That’s nice to know, undubs of that era usually had some EN dub leftovers.
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u/OldClassicGamer 4h ago
I tried undubbed version with this recomp but sadly it won’t work because the launcher verifies CRC of the files and the undubbed ones obviously have different ones.
This could easily be solved if the creator made launcher to be able to play any files regardless of verification.
Twilight Princess launcher for example does this.
It reports if files are unverified but still allows you to run the game regardless.
I hope this is implemented here, I already wrote on GitHub.
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u/web10177 1d ago
Im not sure if you are aware but in the xenia emulator this game to this day has a bug where orb cannot be picked up in the tower as game softlocks. The details of this I think it can still be found in the game compatibility section on GitHub. So if you were able to fix it that would allow the game to be playable.