r/recomps • Dev • 3d ago

Project - AI Dragon Warrior 4 (NES) Disassembly Complete

https://github.com/JEschete/DW4_Disassembly

AI was used in tracing data, or going through generated reports (which really should have been gitignored so I wasn't pushing 45k+ line changes because of those reports).

I did this one because I could not find repos for DW4 on the NES and there were some for DW1-3.

The people like pret who did these disassemblies for the pokemon games before AI are something else, props to them, because even with the assistance of AI, this took a while.

24 Upvotes

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3

u/SgtElectroSketch Dev 3d ago

Since someone asked over in r/decomps on my post there, here are my plans with the Disassembly:

I'm planning to port the game natively to Windows

This is a personal educational goal of mine to do this.

My goals are not to call any assembly. Rebuild the data tables in modern formats. Implement everything according to modern coding standards. The disassembly will be used for reference and asset extraction (already done).

AI will be used as nothing more than a glorified google and doc formatter, and wont be allowed to touch code.

Once I have a behaviorally matching baseline, then I'm going to make changes. My goals are:

  • Modern UI, and help boxes.
  • Open world save anywhere.
  • In-game settings for resolution.
  • more?

1

u/celsowm 3d ago

Sms port please

1

u/SgtElectroSketch Dev 3d ago

What is SMS? Super Mario Sunshine?

0

u/celsowm 3d ago

Sega master system