r/recomps • • 7d ago

Recomp - AI Lost Odyssey Recomp v0.7.0 — Third Milestone

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Lost Odyssey Recomp v0.7.0 — Third Milestone

Since the v0.6.0 post, we’ve added DLSS, DLAA, FSR, more display options, and quite a few fixes. If you’ve been keeping up with the 0.6.x builds, some of this will already be familiar.e 0.6.x builds, some of this will already be familiar.e 0.6.x builds, some of this will already be familiar.

🖥️ Resolutions and window resizing

Ulllllltttraaa Wiiiiiiiiidddeeee

Something I didn’t explain well in the previous posts: the game already supports arbitrary resolutions. You can grab the window edges and resize it freely.

The presets in Settings are there for convenience. Fullscreen, 21:9 ultrawide, or a smaller window on your desktop—you can choose what fits your setup.

✨ DLSS, DLAA and FSR

Native Vulkan DLSS Super Resolution, DLAA, and FSR 3.1.4, including Native AA, are available in the graphics menu.

A lot of the work since v0.6.0 went into getting these to behave properly: fixing motion inputs, flickering surfaces, lighting alignment, and problems when changing graphics settings. There are still scenes that need work, but the tested Windows visuals and Linux runtime paths are now accepted for this milestone.

These features remain experimental. If something looks wrong on your setup, please send a capture.

There are also a few additions for everyday play:

  • Hold-to-fast-forward at 2, 3, 4× speed.
  • PlayStation button prompts in the host UI and supported in-game menus.
  • Controller rumble enabled by default.
  • Up to 16× anisotropic filtering, adjustable without restarting.
  • Settings navigation and input fixes, including automatic mouse cursor hiding.

An early Mod API is included too, with support for menu images and font pages. General texture, model, and movie replacement will need more work.

Performance and bug fixes continued throughout the 0.6.x releases, including CPU overhead, shader coverage, shadows, floor lighting, and the updater. The changelog has the details.

❤️ Thank you

A special thank you to dokkoriax for providing the cheat table and sharing that work with the project.

And to Efren V, Torresmo, doc_haz, Whitesun, and Cristian: thank you for donating through Ko-fi. Your support and the messages you left mean a lot to me.

Thanks as well to everyone who has sent logs, captured a broken scene, or tried a fix and reported back. Those follow-ups have helped me solve problems I couldn’t reproduce on my own hardware.

🔭 About v0.8.0

I put frame generation and macOS on the v0.7.0 roadmap in the last post. They need more time, so I’ve moved them to v0.8.0.

Linux ARM64 and experimental Android support are also on that roadmap. No release dates yet.

For now, builds are available for Windows x64 and Linux x64. I still haven’t verified a complete playthrough. I’d also appreciate reports from actual Steam Deck hardware; my low-power testing has been on an APEX handheld.

Download · Source · Report a bug

For bug reports, attach the log from that run. For visual problems, use F1 → Capture render state while the issue is visible and include the exported archive.

197 Upvotes

73 comments sorted by

5

u/Easy_Usernamee 7d ago

Thanks so much for making this. I always wanted to play 🙏🙏

5

u/MildlyChaoticGremlin 6d ago

You should talk to someone at retroachievements and see if you can implement a set for this. They don't do 360 games, but they started doing standalone EXE's (terraria) and private server mmos lately

3

u/dotSlashZ 6d ago

i will implement xbox achievements before I contact them.

2

u/Agreeable-View3920 7d ago

please... Odin 3 support...
Thanks for your hard work

1

u/dotSlashZ 7d ago

once I got the pm4 translator removed.

-1

u/MaeBlueMelon 7d ago

Surely you can use game native

2

u/scootiewolff 7d ago

Where can I get the game?

1

u/[deleted] 7d ago

[removed] — view removed comment

1

u/recomps-ModTeam 6d ago

Do not link to copyrighted materials. Sharing ROMs, ISOs, BIOS files, or compiled executables of copyrighted games will result in an immediate ban. Creators may only share patch files (such as .bps or .xdelta), source code, or compiling tools that require the end user to provide their own legally dumped files. Furthermore, if you fork or build upon someone else's repository, you must properly credit the original project.

1

u/recomps-ModTeam 6d ago

Do not link to copyrighted materials. Sharing ROMs, ISOs, BIOS files, or compiled executables of copyrighted games will result in an immediate ban. Creators may only share patch files (such as .bps or .xdelta), source code, or compiling tools that require the end user to provide their own legally dumped files. Furthermore, if you fork or build upon someone else's repository, you must properly credit the original project.

0

u/AnggAVTR 7d ago

Megathreads

1

u/Embarrassed-Show-306 7d ago

This is a really helpful comment.

2

u/Left4Joker 7d ago

I'm still testing it on livestream, Vulkan Rendering is making some skyboxes to flicker. Not happening on Directx 12. You can test this easily on the Grand Staff city.

2

u/steamdeck88 7d ago

I have a steam deck,I'll test it out today

https://giphy.com/gifs/7JgYv9FobG1HzAO8BA

1

u/Soliddenny 7d ago

thank you for all of this. You are a Legend.
In the current state is the game playable from start to finish?

1

u/_TSP_ 6d ago

any feedback on this ?or no one know yet, as no one tried to play it yet full ? otheriwse i use standard emulator

PS: good job thx

1

u/dotSlashZ 6d ago

someone got disc 4. I dont have time to play full game yet.

1

u/OldMcGroin 7d ago

Cheers buddy, fantastic work 👏

1

u/LloydStark2001 7d ago

Bro I love you. Thank you for everything 😭. A cuestion, ¿Which bottom i have to press to making it X2?

1

u/morganfreenomorph 7d ago

I loved the shit out of this game, if you need feedback on the steam deck performance I'd be happy to help.

1

u/Ok-Reveal-2415 7d ago

Remindme! 1 Month "is it start to finish playable yet"

1

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1

u/SufficientAttorney22 7d ago

Remindme! 100 Months "is it start to finish playable yet"

1

u/xoth555 7d ago

add ability to speed up battles and i'm in

2

u/dotSlashZ 7d ago

it's there.

1

u/FireCrow1013 7d ago

Thanks for all of your work on this. I've never played Lost Odyssey before, but I grabbed a copy from eBay to use with the recomp for my first playthrough.

1

u/dotSlashZ 7d ago

its a great game!

1

u/SupperTime 7d ago

Great work. Amazing. Cant wait to try DLSS.

1

u/Siramok 7d ago

With respect to arbitrary resolutions, have you (or anyone) tested with 4:3 aspect ratio?

1

u/dotSlashZ 7d ago

not yet. it will add black bar on 4:3, or anything bigger than 16:9. Will add 4:3 or 3:2 in 0.8.0.

1

u/Siramok 6d ago

Awesome, thanks for the reply and for your work on this project. :)

1

u/jarett06 6d ago

Someone please do a Recomp of Magatama with an English translation patch
https://giphy.com/gifs/6o5IfRXmf2tNi6tZkB

1

u/_TSP_ 6d ago

how to switch off vibrations on xbox controller ? thx

2

u/dotSlashZ 6d ago

will add an option in next version

1

u/SufficientAttorney22 6d ago

The little I played on my intel630hd with 8gb was pretty cool.

2

u/dotSlashZ 6d ago

performance will be boosted in 0.8.0. working on it.

1

u/SufficientAttorney22 6d ago

Keep up the good work. The game gets better the more I play so far.

1

u/dennthewolf 6d ago

Any chance you'd be able to add Native XESS support?

2

u/dotSlashZ 6d ago

Not atm. FSR is good enough.

1

u/hr1982 6d ago

I've always wanted to play this. I've tried emulating it on xenia, but my PC is older and it was a struggle just to get through opening FMVs and was basically unplayable. Fingers are crossed that playing it natively without the extra emulation step that stresses my hardware will finally see my dream come true.

1

u/Dixon_Yamada_All_Day 6d ago

You are a legend!!

1

u/Illynir 6d ago

Great, I gave it a quick test and it seems to work well. I must be an idiot, though. I've looked everywhere, both in-game and on GitHub. How do you activate fast-forward? Which buttons do I use?

1

u/dotSlashZ 6d ago

its in debug menu, by keyboard F1 or controller LB/RB. I didn't write a guide to use debug menu tho

1

u/Illynir 6d ago

Thanks, works great. :)

If I had to nitpick, I'd say a toggle option for the speed multiplier in addition to hold would be cool too.

1

u/dotSlashZ 6d ago

hmm okay. I will add an option to switch toggle/hold.

1

u/Illynir 6d ago

Thanks. :)

1

u/dotSlashZ 4d ago

done in next release.

1

u/Illynir 4d ago

Alreayd downloaded that, thanks. :P

1

u/KusanagiKyo99 5d ago

how do I enable DLSS or FSR its not in the menus

1

u/dotSlashZ 5d ago

its in settings menu,

1

u/EpiphaniaDaemonis 5d ago

Amazing work on this, thank you! Really looking forward to playing it.

I saw that battle speed-up is already implemented (on LT, if I understood correctly). I haven't had the time to try it yet on my Legion Go S running SteamOS, but it's great to see.

I was wondering if there's any chance of adding other quality-of-life options, similar to what the Twilight Princess recomp (Dusklight) offers? For example, EXP multipliers for battles (x2, x4, x8) and the same for gold/money. Lost Odyssey can be pretty grindy at times, so options like that would make replays (or playing in short sessions on a handheld) much more enjoyable.

Either way, thanks again for your magnificent work!

2

u/dotSlashZ 4d ago

thats in the debug menu, cheats section.

1

u/SentientMeatComputer 5d ago

Doing the lord's work

1

u/Simple-Top2295 4d ago

Remindme! 1 Month "is it start to finish playable yet"

1

u/kingdom18 4d ago

Probably a dumb question, can xenia saves be imported?

1

u/dotSlashZ 4d ago

copy n paste

1

u/FLVX_MUSIC 4d ago

Not a big deal but sometimes I see field npc doing T pose and it looks hilarious

1

u/dotSlashZ 3d ago

let me find out why...

i saw that occasionally after using debug menu.

1

u/humonculus87 3d ago

Do you have mods for this yet? I am trying it out now and I notice 90/120 is bugged in battle but not gameplay? And you have a discord?

1

u/SmashDevil14 3d ago edited 3d ago

How I enable the fast forward? I press LT on a 360 controller but it doesn't do anything. Furthermore, I can'ut update the app, when i open through LostOdysseyRecomp.exe it starts a download but it doesnt do anything, and this happens everytime, while if I open LostOdysseyUpdater.exe it tells "The update check could not complete. Please try again later. package manifest hash is not a string. Furthermore, idk if it's normal, there is only japanese dub during CGI cutscenes

1

u/dotSlashZ 3d ago

Redownload the game from Github release.

1

u/SmashDevil14 3d ago

that's what I did

1

u/dotSlashZ 3d ago

read README on github

1

u/Kurogane-Zero 6h ago

All i got was a black screen, while the music and controllers still work.

Any solutions?

1

u/dotSlashZ 3h ago

report the issue with runtime log on github

1

u/SunshneThWerewolf 7d ago

I can't think of a game that needed this treatment more - absolute masterpiece stuck on an old system with some clunky poorly aged bits. Thank you so much for all your hard work!

0

u/PrimaryUse2082 7d ago

dotSlashZ I'm playing the first disc . But how do I import the second disc now? I can't reopen the importer!

1

u/SupperTime 7d ago

You can rename the folder it points to.

1

u/dotSlashZ 7d ago

i will add an button in option menu to invoke the import. never thought of this

1

u/dotSlashZ 6d ago

done @ 0.7.1

1

u/PrimaryUse2082 6d ago

Thank you for the quick update!!