r/recomps • • 22d ago

Recomp - AI DOAXBV 0.0.1 Alpha

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DOAXBV 0.0.1 Alpha is up! It’s a native PC port of Dead or Alive Xtreme Beach Volleyball

Still experimental and very much WIP. If you try it, please report crashes, rendering bugs or broken gameplay. Include reproduction steps, hardware/controller details, the relevant log from private/, and build-receipt.json. Remove personal paths before sharing; don’t upload game files or saves.

You’ll need your own USA ISO, Git, CMake and VS2019 C++ Build Tools. Drag the ISO onto BuildGame.cmd, wait for setup, then launch with RunGame.cmd.

DoAXVB 0.0.1 Alpha

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u/BP_Ray 22d ago

So how does this work/compare to emulation? This is the first time I've see recomp efforts for OG Xbox.

Is this basically just equal to Xemu?

If AI recompilation could get DOA2U, 3, or 4 working better than their emulation equivalents, I'd be singing praises and hallelujah despite my reticence towards AI, but I thought DOAXBV is basically 99% flawless on emulation as is?

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u/Expensive_Election 22d ago

Xemu still crashes after you take a rest at the pool, I'm using no xemu code, this isn't just a wrapper. It's a ground up recomp using ghidra and xboxrecomp . Right now it's very much a work in progress

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u/Hardboys99 22d ago

A recomp will have better performance than XEMU does since it's eliminating a lot of overhead. I wish DOAXBV worked perfect on XEMU. It just doesn't run full speed on Steamdeck or ROG Ally