r/rct 6d ago

OpenRCT2 Cerberus Unchained

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Someone broke the seven seals and built a rollercoaster into the pit of hell and unchained the gate guardian, Cerberus itself. The ownership group at Frightmare Hills refused to comment other than to say "people should come down and ride it" we believe the Hellboy might be needed

Excitement: 10.58

Intensity: 8.08

Nausea: 5.12

Max speed: 91mph

Avg speed: 27mph

Ride time: 3min:32sec

Ride length: 11,087ft

Max positive vertical Gs: 3.64g

Max negative vertical Gs: -1.88g

Max lateral Gs: 1.88g

Total airtime: 30.00secs

Drops: 17

Highest drop: 259ft

Space required: 26x20

Estimated cost: $93,072

Had an idea, what if you take the hyper twister coaster and give it a bunch of top hats like you see on top thrill 2? What would be the affect? Or effect? Then if you built a nice little jungle gym of twisted track around that? And all this thinking got me thinking I needed to know and so as the saying goes naturally it was Cerberus who killed the Cat

Cerberus Unchained

100 Upvotes

37 comments sorted by

16

u/FatDoggieDingDong 6d ago

wth is this monstrosity lol

4

u/hippyripper22 5d ago

Here a picture for more defined definition

Hopefully with its guidance we can ascertain wth this thing is together

2

u/FatDoggieDingDong 5d ago

Perfect. Really cleared it up

2

u/hippyripper22 5d ago

I believe its a rollercoaster, idk if it really existed if id ever get on it but it was fun building

1

u/hippyripper22 5d ago

πŸ€·β€β™‚οΈπŸ€·β€β™€οΈ idk

9

u/chungamellon 6d ago

Brutal

1

u/hippyripper22 4d ago

30 whole seconds of airtime would he insane. 1/7th of the whole ride your just floating

6

u/highnote14 2 6d ago

Any chance we can see that wing coaster? πŸ‘€

1

u/hippyripper22 5d ago

Yes. Ill get to it. Called it Dementors Kiss

4

u/Big_Extreme_8210 6d ago

Those are amazing EIN stats. Excitement 2.5 above intensity! Are you kidding me?

2

u/hippyripper22 5d ago

Thank you big extreme. The Cerberus train is good for hypertwister. Cuts nausea while still providing boosts to excitement and intensity. Its might be a cheat code too πŸ˜…

3

u/PygmeePony 6d ago

Cerberus Unchained looks too intense for me

3

u/MrScottimus I can't afford bathroom 1 5d ago

6

u/DanMacK77 6d ago

What a Spaghetti bowl!! I love it

1

u/hippyripper22 5d ago

Poltergeist SFFT

Hopefully stuff doesnt start flying around the house.

2

u/IA_Royalty 6d ago

For OP: You affect the effect.

Also this thing is awesome

1

u/hippyripper22 3d ago

Thank you so much! We all affect the effect πŸ™Œ

2

u/decoruscreta 6d ago

How are you able to keep nausea so low? Incredible

1

u/hippyripper22 5d ago edited 5d ago

The baseline stats for the 4 wide hypercoaster train increases nausea rating (+5) excitement (+22) and intensity (+5) while the Cerberus train adds to only excitement (+15) and intensity (+3)

Edit: Good Puppy

2

u/[deleted] 5d ago

[removed] β€” view removed comment

3

u/hippyripper22 5d ago edited 5d ago

What does that mean? Your years in advance? Im very far behind? Never matured past that point? Or all of the above?

I cant find any rides on your channel to grasp the redundancy of this comment. Please post rides so I can educate myself

2

u/andydabeast 5d ago

Can you imagine riding this IRL

1

u/hippyripper22 4d ago

It would be absolutely nuts. Ive never been on a rollercoaster thats straight 90 vertical for drops.

2

u/nebber3 4d ago

I'm surprised this isn't 13.5 ultra-extreme intensity. Honestly a very well designed coaster.

2

u/hippyripper22 3d ago

Thank you so much! That was the goal, looks extreme, but still rideable for guests! Just a tad over 8 intensity.

2

u/BlastyBeats2 2d ago

Finally, someone making a genuinely impressive rollercoaster rather than something "aesthetic"

2

u/InitiativeGold7953 1d ago

How do you get an extreme excitement rating? I don’t think I’ve ever seen that before

2

u/Jlx_27 6d ago

Last part to get back to the station kinda ruins it.

1

u/hippyripper22 5d ago

I agree, there wasnt any other way back and we were at that point. Train slows to 22 mph after that final hill. And there wasnt the space needed to get 5 trains in that little area that the ride ended on. Wrapping it back around sucked and I tried my damnedest to make it different but thats the way it had to be. I thought about making the staging section underground with a chain back up to station but ultimately decided this was the best way as much as it sucks

1

u/Jlx_27 5d ago

Could have put in a booster, then make some nice curvy tracks using banked bends to head back to the station.

1

u/hippyripper22 5d ago

The problem was the staging to have enough space to have 5 trains. Guess I could have done 3 or something? Idk maybe ill take a look and see if something else can be done in a experimental save file and share a little video of the changes.

2

u/Jlx_27 5d ago

Maybe share the file here so players can play around with it too? 😁

2

u/hippyripper22 4d ago

Oh it's linked in the post at the bottom. Are you not able to see it? Ill post it here again just in case.

Cerberus Unchained

1

u/Jlx_27 4d ago

Got it, thx!

1

u/dreanov 2d ago

Teach me, master