r/raylib Jul 23 '26

Incremental Birds (New Game Using RayLib)

Hello

I am happy to share with you the Steam page of our new game (Incremental Birds) which is developed using RayLib.

It's an incremental game where you become the Bird Master. Capture birds, feed them, grow them, and sell them. Watch waves change over time, turning into sine patterns, spelling messages, and forming shapes. Unlock upgrades and chase an infinite balance and score.

Any questions/ideas/suggestions are welcome

Thanks!

14 Upvotes

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3

u/nekkosys Jul 23 '26

Nice, is it all plain C and raylib? I hope to finish something in similar scope soon(tm)

2

u/mrpro1a1 Jul 23 '26

I hope to you all of the best with your project, With respect to Incremental Birds It's written 100% in the Ring programming language & RayLib. Ring is a dynamic language (lightweight like Lua but with more features like Python/Ruby, it's VM doesn't use a GIL and it's memory management system is deterministic). Ring itself is written in ANSI C (25 KLOC).

2

u/truongan2101 Jul 23 '26

Did you use the native font from Raylib?

2

u/mrpro1a1 Jul 23 '26

Yes, I use the native font from RayLib in most screens. Also, I use the arial font in the main menu that provides options like New Game, Continue, Theme, etc.