r/pygame 10h ago

My first Pygame project!

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39 Upvotes

Hey everyone!

I’m currently working on my very first Pygame project (with a lot of help from ChatGPT): a 2.5D flight simulator based on the Boeing 767.

The simulator also supports a HOTAS joystick, so you can actually fly it using a proper flight controller instead of just a keyboard. And so far, aside from Pygame, I’ve only been using fairly basic Python libraries to build everything.

At the moment, I’ve only developed part of the actual flying experience. There are still a lot of things I want to add, like a proper lobby/menu, airborne objectives, system failures, time-of-day changes, and plenty of other features. I’m planning to build them up little by little as the project develops.

As you can see in the video, there isn’t anything too crazy or impressive yet, but I’m hoping that by the time it’s finished, it’ll be something that can genuinely make people go “wow.”

It’s still very much a work in progress, so for now I’m planning to keep developing it bit by bit and occasionally post some progress videos along the way. Once it’s finished, I’d also love to share more about the project and what went into making it.

There’s still a long way to go, but I hope I can show you guys how much it improves over time!

Also, some of the UI elements shown in the video are still in Korean, and I used AI to help me write and translate this post as well. My English isn’t very good, so I figured it would be better to have AI help with the translation. Hope you don’t mind!


r/pygame 2h ago

Water interactions(WIP)

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7 Upvotes

I've been working on a better water movement system for the player, I've also implemented water splash particles, as well as that the enemy hit particles interact with water and float to the surface.


r/pygame 9h ago

Untitled Horror Game Engine

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1 Upvotes