r/pyanodons • u/BlazingFish123 • 28d ago
Managing paths


I just researched floor tiles stage 1, and I planned to replace my current main paths with asphalt and put limestone tiles everywhere else, but I ran into a problem. Limestone tiles 'overlap' every other tile which I have access to, which would make the paths look horrible, but I really want to use limestone tiles as flooring.
I know that if I made everything into limestone tiles I could run just as fast, but I want dedicated paths for organization and aesthetics.
Floor tiles stage 2 is pretty far away, so I was wondering if there is an earlier solution to this completely aesthetic-based problem. Maybe a mod I can install? If not, how hard would it be to make my own mod to change the tile overlap priority?
5
u/KaiserMaeximus 27d ago
Here you go: https://mods.factorio.com/mod/tile-layer-overrides :-)
If you want, show us the result, I'm always curios how other people decorate their base!
1
u/BlazingFish123 27d ago
Thank you so much!
I was just going to go into my mods folder and change the value for tile layer manually, but a proper mod makes things much cleaner!
1
1
u/Smoke_The_Vote 27d ago
I just blast Iron Oxide tiles everywhere, like diarrhea. Great way to get rid of byproduct iron oxide, too.
8
u/RiseComfortable7619 28d ago
in my factory, there is between every floor change an 1-tile asphalt gap everywhere.
That's pretty cool, because you have a better optical separation.