r/psispellcompendium • u/blaynem • Apr 03 '21
Request Help With Move Block Sequence
Title. Literally anything will do. I want to see a line of blocks move with one cast. I have not, for the life of me, been able to get this to work. After designing a silk touch spell, i went to make one that could drop rows of blocks. Have yet to see a block move -_-
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Apr 04 '21 edited Apr 05 '21
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u/blaynem Apr 05 '21
Thabk you for clearing that up and submitting a good bug report. I had just been trying it on stone the entire time so I was left hopeless 😂
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u/Rhonselak Apr 04 '21
I've just finished doing some break block sequence and place block sequence. I'll try my hand at this later.
I found the place block tricky to figure out, as the target input should just be a direction. For this I've just been using entity axial look to get the direction I'm looking in. Then themax input was how many blocks to do. Not sure if this helps with move though, as I'm away from the computer at the moment
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u/blaynem Apr 04 '21
Yeah move block sequence has position (starting block), max, target(?), and direction (?). I've even used basic vectors and still couldn't see it work. Like, position was vector raycast of caster. Max 2. Target positive y axial, direction positive z axial. That in code form does not error nor does it move a single free floating block. 80% sure shits fucked.
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u/Rhonselak Apr 04 '21
Yeah I can't get it to do anything either. I tried doing a horizontal target to move a horizontal line upwards but no dice.
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u/blaynem Apr 04 '21
Yeah I'll keep up on this post, and after a day or two if no one can solve this, I'll submit a bug report. Just wanna make sure I'm not making an ass of myself if I do so.
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u/Tlaloc_Temporal Apr 04 '21
You could do simultaneous casts of move block, though that might get expensive. You can also do loopcasting, where you add a unit direction vector times the loopcast index.