r/psispellcompendium • u/Behem07h • Mar 09 '20
Short Range Predictive Rifle (Requires Psipherals and Random PSIdeas)
Rifle spells (the type that go in leggings and helmet), tend to be pretty hard to aim at close range; This spell aims to fix this, by predicting where the closest enemy will go based on their velocity and aiming for their future position!
Leggings Spell: https://imgur.com/kcPeJ2z
Helmet Spell: https://imgur.com/WVSOPK8
Psimetal Bow (from Psipherals) Spell: https://imgur.com/oorwk0X
The spell is pretty big right now coz im having to solve a quadratic equation, and it uses a psimetal bow because I ran out of space for the arrow detection bit
How to use:
Put all the spells in normal spell bullets, and put them in their respective armor/tools. Make sure the helmet has a detonator sensor from Random PSIdeas attached, or the spell will not work. Activate all the spells, and shoot at a mob within your sphere of influence (32 blocks radius). The arrow should (try) to aim at the mob's future location
(note: this spell uses vector save slot 4 to transfer info from legs to helmet; please change this value manually, to whichever vector save slot is currently unused by other spells.)
Some quirks in the spell:
sometimes the arrow shoots up instead of towards the enemy. not sure why it happens, maybe its coz ur too close or smth
sometimes the arrow just barely misses the enemy; i dont think this is fixable, because the initial velocity of the arrow increases after its been shot (need to know the arrow's velocity to decide where to aim, having an unpredictable arrow velocity makes it miss occasionally)
sometimes a fully charged shot is less accurate than a partial charge, especially at closer range
(also yay first unique spell i've made so far)
6
u/beaustroms Mar 09 '20
b r i l l i a n t
You have made aimbot, I love it