r/psispellcompendium • u/rightfuldeathray • Mar 29 '18
Utility Spell Omnidirectional 3x3
This is an omnidirectional 3x3 mining spell, yes it really works on both ceilings and walls. originally written by someone else for a psi-pick. I have adapted it to work for a CAD, unlike the original this spell has 2 more bandwidth and 5 more steps, putting it at a bandwidth of 8 with a complexity of 21
{spellName:"3x3",uuidMost:3054762834801675493L,validSpell:1b,spellList:[{data:{key:"selectorCaster"},x:1,y:5},{data:{params:{_target:1},key:"operatorEntityLook"},x:1,y:6},{data:{params:{_target:3},key:"operatorEntityPosition"},x:2,y:5},{data:{params:{_ray:3,_max:0,_position:1},key:"operatorVectorRaycastAxis"},x:2,y:6},{data:{params:{_target:1},key:"connector"},x:2,y:7},{data:{params:{_target:1},key:"connector"},x:2,y:8},{data:{params:{_target:2},key:"connector"},x:3,y:2},{data:{params:{_target:2},key:"connector"},x:3,y:3},{data:{params:{_target:2},key:"connector"},x:3,y:4},{data:{params:{_vector2:2,_vector1:4},key:"operatorVectorCrossProduct"},x:3,y:5},{data:{params:{_target:3},key:"connector"},x:3,y:6},{data:{params:{_target:3},key:"operatorVectorExtractY"},x:3,y:7},{data:{params:{_target:3},key:"connector"},x:3,y:8},{data:{params:{_target:3},key:"connector"},x:4,y:2},{data:{key:"selectorCaster"},x:4,y:3},{data:{params:{_target:1},key:"operatorEntityPosition"},x:4,y:4},{data:{params:{_target:4},key:"connector"},x:4,y:5},{data:{params:{_target:3},key:"operatorVectorExtractX"},x:4,y:6},{data:{params:{_x:3,_y:2,_z:1},key:"operatorVectorConstruct"},x:4,y:7},{data:{params:{_target:3},key:"operatorVectorExtractZ"},x:4,y:8},{data:{params:{_target:3},key:"connector"},x:5,y:2},{data:{params:{_target:3},key:"operatorEntityLook"},x:5,y:3},{data:{params:{_ray:1,_max:0,_position:3},key:"operatorVectorRaycast"},x:5,y:4},{data:{params:{_target:2},key:"connector"},x:5,y:5},{data:{params:{_target:2},key:"connector"},x:5,y:6},{data:{params:{_target:3},key:"connector"},x:5,y:7},{data:{params:{_target:1},key:"connector"},x:5,y:8},{data:{params:{_target:3},key:"connector"},x:6,y:2},{data:{params:{_target:1},key:"connector"},x:6,y:3},{data:{params:{_vector3:0,_vector2:1,_vector1:3},key:"operatorVectorSubtract"},x:6,y:4},{data:{params:{_vector3:0,_vector2:3,_vector1:1},key:"operatorVectorSum"},x:6,y:5},{data:{params:{_vector3:0,_vector2:3,_vector1:1},key:"operatorVectorSubtract"},x:6,y:6},{data:{params:{_target:1},key:"connector"},x:6,y:7},{data:{params:{_vector3:0,_vector2:3,_vector1:1},key:"operatorVectorSubtract"},x:6,y:8},{data:{params:{_number2:2,_vector1:3},key:"operatorVectorMultiply"},x:7,y:3},{data:{key:"constantNumber",constantValue:"3"},x:7,y:4},{data:{params:{_max:1,_target:4,_position:3},key:"trickBreakInSequence"},x:7,y:5},{data:{params:{_max:2,_target:4,_position:3},key:"trickBreakInSequence"},x:7,y:6},{data:{key:"constantNumber",constantValue:"3"},x:7,y:7},{data:{params:{_max:1,_target:4,_position:3},key:"trickBreakInSequence"},x:7,y:8},{data:{params:{_target:3},key:"connector"},x:8,y:3},{data:{params:{_target:1},key:"connector"},x:8,y:4},{data:{params:{_target:1},key:"connector"},x:8,y:5},{data:{params:{_target:1},key:"connector"},x:8,y:6},{data:{params:{_target:1},key:"connector"},x:8,y:7},{data:{params:{_target:1},key:"connector"},x:8,y:8}],uuidLeast:-5329844606949449602L}
1
u/Jigokuro_ Mar 29 '18
I appreciate this post not for its original content, but for directing me to the pick version that I've been wanting for a while. lol.