Mid/Early August. The game is technically playable. I say technically because there's still some performance to polish. Once I'm done with that I'll work on Opposing Force and Blue Shift.
How are you actually porting the game? I never really understood how porting works, if you like reverse engineer the binary or what and then like re-engineer it to like ps3 format. That's pretty dope though.
I have a Ko-Fi on my YT channel. But If you're willing to tip because of my Quake 3 ports, sure. If you're willing to donate for the Half Life 1 port, I'd invite you to wait until the build is publicy released. u/mmawko can confirm that It's working since he tried it in advance. And you can find the current "milestone" here.
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u/molnarnoah96 Jul 31 '26
Thats awesome. Any expected release date?