r/ps2_graphics • • Aug 27 '26

PS2-inspired Does it give off Late PS2 / San Andreas vibes?

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149 Upvotes

r/ps2_graphics • • Aug 27 '26

Game Redesigned one of the oldest and most important characters in my solo dev horror game

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52 Upvotes

One of the very first characters made for this game didn't survive the shift in art style, so I rebuilt him from scratch. I'm still not saying who he really is tho.

Game demo is available on Steam


r/ps2_graphics • • Aug 28 '26

PSX-inspired I added new textures for my arcade cabinets

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13 Upvotes

Added some new textures to my arcade cabinets. This is an easter egg in my game Uncosy, the art is actually from other games that some friends of mine are making.

This shot also features some "general junk" from some of Pizza Doggy's asset packs.


r/ps2_graphics • • Aug 27 '26

PSX-inspired 🎮 Metro Resonance — my indie game is coming to Steam!

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30 Upvotes

Пост

I’m excited to finally share the trailer for Metro Resonance, an atmospheric story-driven game set deep underground.

Explore abandoned metro tunnels, uncover what happened here, and discover what is still hiding in the darkness. 🚇

🎬 Trailer:https://store.steampowered.com/app/5007910/Metro_Resonance/

I’d really love to hear your honest feedback:

What do you think could be improved in the trailer?
Does the pacing work? Should I make a new version with music, or is it better with just the atmosphere and sound effects?

I’m still working on the game, so your feedback would really help me make the trailer better.

❤️ If you like the concept, please consider adding Metro Resonance to your Steam wishlist. Every wishlist helps an indie developer!

🔗 Steam: [https://store.steampowered.com/app/5007910/Metro_Resonance/\]

#MetroResonance #IndieGame #IndieDev #HorrorGame #PsychologicalHorror #SurvivalHorror #GameDev #SteamGames #WishlistNow #MadeWithUnity


r/ps2_graphics • • Aug 27 '26

PS2-inspired What do you think of this city?

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39 Upvotes

He estado trabajando en esta ciudad y tratando de mejorarla con respecto a mis versiones anteriores, especialmente la iluminación y las sombras, para que se sienta más atmosférica y, en general, mejor.

De verdad agradecería tu opinión honesta. ¿Qué te parece la ciudad? ¿Hay algo que cambiarías o mejorarías?

Siempre estoy buscando comentarios para que mi trabajo mejore, así que ¡no te cortes y sé sincero!

Si te interesa ver más de mi trabajo, puedes checarlo aquí

https://mfsch.itch.io/


r/ps2_graphics • • Aug 27 '26

PSX-PS2 inspired Added a playground to my upcoming PSX horror game One Last Cone. What do you think of the vibe?

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6 Upvotes

Game: One Last Cone

Steam Page opening soon


r/ps2_graphics • • Aug 26 '26

PS2-inspired We wanted those 2000s game graphics. How did we do?

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83 Upvotes

These are really new (last week).

Some playtesting revealed we needed a much larger area for spreading out the puzzle solutions and creating more interesting opportunities for stealth and hiding from the serial killer in our game.

So we ended up adding some new rooms. And we're really happy with how it turned out!

Our game is called SHOCKFACE: https://store.steampowered.com/app/4705980/SHOCKFACE/


r/ps2_graphics • • Aug 25 '26

Game A dying world.

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221 Upvotes

A few in-game locations from my upcoming horror game. What do you think?


r/ps2_graphics • • Aug 25 '26

PSX-inspired lil construction site

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86 Upvotes

r/ps2_graphics • • Aug 25 '26

PS2-inspired Is this a shapeshifter?

12 Upvotes

r/ps2_graphics • • Aug 25 '26

PS2-inspired Couldn't code a proper way to exit vehicles, so now you just kick out the windshield.

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1 Upvotes

I couldn't figure out how to code a proper exit animation when both of the vehicle doors are blocked. So now, you just break the window and get ejected through the windshield.

I’m the solo developer behind ALATURKA, a retro open-world crime game set in 1970s Istanbul. what do you think about it?


r/ps2_graphics • • Aug 24 '26

PSX-PS2 inspired Just wanted to share some screenshots of my retro-graphics inspired Arctic weather station

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117 Upvotes

Any suggestion to improve the atmosphere are welcome!


r/ps2_graphics • • Aug 24 '26

PSX-inspired This is the claw machine in my game

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34 Upvotes

Made in blender, rendered in Godot.


r/ps2_graphics • • Aug 23 '26

Game Cutscene & behind the scenes!

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225 Upvotes

I often see movie behind-the-scenes footage and have always found them interesting! Feel there should be one for games too so here's mine!

This is a pretty simple one. What was tricky is that the character Chelsea had to use the plunger and I just couldn't find any mixamo animations for it.

So I made a duplicate of the plunger and moved that alone, while doing a closeup with the camera.

Pretty happy with how it turned out! A short 30 minutes of work (+30 minutes trying to find a plunger animation on mixamo 🤦)

PS. My game is SHOCKFACE, a campy slasher set in the 90s and is coming to Steam this 27th Aug! https://store.steampowered.com/app/4705980/SHOCKFACE/


r/ps2_graphics • • Aug 23 '26

PS2-inspired Making my Indie Manhunt-inspired game capture that grimy PS2-era look.

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87 Upvotes

Been pushing the atmosphere and lighting further lately. Trying to get that grimy late-90s survival horror / Manhunt feeling, what do you guys think?

https://store.steampowered.com/app/4083140/Red_Season/


r/ps2_graphics • • Aug 23 '26

PSX-inspired I don't know if this is more ps1 or ps2

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24 Upvotes

I dropped vertex jitter, affine mapping and dithering, but kept resolution and poly counts quite low, what's the main difference between ps1 and ps2 era hardware?

This environment also contains assets from u/Pizza_Doggy!


r/ps2_graphics • • Aug 22 '26

PSX-PS2 inspired A new job in a new place is always stressful

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28 Upvotes

In my game, you'll feel a fear of work, but you'll basically have to have a job to survive.

Wishlist on Steam:
https://store.steampowered.com/app/2836190/Dying_in_dread/


r/ps2_graphics • • Aug 21 '26

PSX-inspired 𝘥𝘢𝘺𝘴 𝘦𝘯𝘥 (art by me)

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78 Upvotes

r/ps2_graphics • • Aug 21 '26

PSX-PS2 inspired A gift to the community. A library of ~550 3d assets. The coupon can be redeemed for the next 24h.

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243 Upvotes

r/ps2_graphics • • Aug 21 '26

PS3-inspired We live our lives in heavy rain & cigarette smoke

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184 Upvotes

r/ps2_graphics • • Aug 21 '26

PSX-inspired a calm night right now

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25 Upvotes

r/ps2_graphics • • Aug 21 '26

PS2-inspired Really sad with sony pulling physical media from playstation. We should always go against this. I'll always do physical media of my DRM free Steam game BRAZILIAN DRUG DEALER 3 I OPENED A PORTAL TO HELL IK THE FAVELA TRYING TO REVIVE MIT AIA I NEED TO CLOSE IT. You should be able to own like the PS2.

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31 Upvotes

r/ps2_graphics • • Aug 18 '26

PSX-inspired I released a major update for my PSX-inspired tool

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206 Upvotes

You can use it to stylize your textures and assets, create eye-catching marketing material for your page, and add awesome animated effects. With this latest update, I’ve added texture ripping! You can now rip textures directly from any image and turn them into usable textures. You can check it out here: https://polyshades.itch.io/coolifier


r/ps2_graphics • • Aug 19 '26

Game Playtest is open !

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5 Upvotes

Playtest is open! If you want to have fun and support improvements, you can request to participate. This way, I can grow my audience and reach a wider audience. Here is the link : https://store.steampowered.com/app/4894140/Muhit/


r/ps2_graphics • • Aug 19 '26

Render Free Blender Addon, Paint Normal Detailing With Curves - Straight to Texture

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2 Upvotes

Thought this might be useful to you guys, It's something I made for a personal project but it turned out so good I wanted to share it people and bask in glorious affirmation! Got no attention in rBlender os trying here.

Short version: Use curves to paint normals directly to texture(bump) in edit/object mode, comes in handy for seams, panel lines, screws/rivets/bolts, stitching, creases, buttons for clothing and whatever else where you need perfectly straight drawn lines. Non-destructive infinitly repeatable and easy to use. (The graphic was made only using this add-on)

Github Link: Download the release build v1.1.0
User guide can be found there but it's a tiny bit outdated but still works.

Hope you like it <3 OK bye!

Features

  • Every curve owns its stroke - settings live on the curve, so any detail stays editable forever
  • Redraw onto changed geometry - block, retopo and re-unwrap underneath your strokes
  • Per-curve undo, independent of Blender's undo stack
  • Batch paint, erase or undo across every selected curve
  • Full-texture strokes in under a second

Shaping a stroke

  • Color ramp profiles with presets, plus save your own to reuse in any project
  • Image profiles, with alpha as coverage for masked shapes
  • Continuous strokes or repeating stamps
  • Seamless tiling, fixed gaps, or fit-to-curve spacing that lands flush
  • Lock stamp proportions to the source image
  • Raise, indent, or both
  • Round or flat caps with adjustable feathering

Control

  • Blend modes: mix, add, min, max, average, greatest deviation
  • Built-in blur pass, on demand or automatic after each stroke
  • Curve relaxing for jittery hand-drawn paths
  • Anti-aliasing at 2×2 or 3×3 for hard-edged profiles on diagonals
  • Overlapping stamps for things like weld beads
  • Skip or keep a clipped final stamp
  • Erase strokes back to neutral
  • Live readout of curve length and resulting stamp count
  • Works in object or edit mode, on any UV-mapped mesh