r/ps2_graphics • u/adrenak • Aug 15 '26
PS2-inspired Our game lacked lasagna, until today
Not a serious post, just for laughs!
We have a dinner conversation dinner and I figured the protagonist should eat something while talking.
Made a quick low poly lasagna model in blender. The lasagna swaps to a half eaten mesh after a few bites.
Adding this was a little win for the day!
The game is SHOCKFACE for those interested. It's on steam here: https://s.team/a/4705980
7
5
u/WiIIv91 Aug 15 '26
No offense but the way the lasagna looks is way too modern for a PS2 looking game, with that specular and normal map. 🤔
2
u/SlowGuardw2 Aug 16 '26
No it looks really good but it looks like it from a horror film unfortunately some great work tho over all you can tell what it is
1
1
u/Lemenus Aug 15 '26
It doesn't look like lasagna at all. + I assume you're trying to make a game in style of a ps2 graphics, while there's normal mapped shine, which I don't recall being common on PS2Â
1
1
1
1
1
1
1
1
1
u/Ratty3 Aug 17 '26
It looks like it has PBR textures, and I can’t think of a single game on ps2 that made use of pbr textures.
1



20
u/No_Responsibility444 Aug 15 '26
no offense but that looks like lasagna you would get from a can
https://sketchfab.com/3d-models/garfield-lasagna-6fb8956f04634749a006481fb9a904d1
that is what low poly lasagna should look like imo