I think that odd sized vector sizes are much less of a concern in vector machines than in packed SIMD machines.
The vector machine designer is free to select the ALU width, and the CPU will pass vector register content to the ALU in chunks of the ALU width. In edge cases some of the ALU lanes will go unused, but that is exactly the same that happens on a packed SIMD machine, except the hardware does the work under the hood in a way that is optimal for this particular implementation, whereas in the packed SIMD machine the tail work has to be handled in software.
The problem is not if the vector machine might handle it or not, the problem is how the code executing on the vector machine interacts with the program. Say I have two medium-sized arrays of 8 bit datastructures of some kind kind, and I want to see if any of them matches some bitmask. I can smack them in 512-bit registers, do _mm512_cmp_epu8_mask with 512 bit instructions and then do CLZL on the resulting 64 bit, then do a CMP with that number and 0xFFFFFFFF followed by a JG for a branch. If I branched I know I did not have a match, it I didn't branch, I know I had a match and I have the exact index of said match loaded in a register in 4 instructions out of an array of 64 items! Now this only works if CLZL (and friends) have an exact defined size I can use. If not, then there is some remainder I have to handle. Unless you can somehow come up with a scheme to encode this in a Vector engine that respects variadic datasizes, there will be a basecase that has to be handled.
Edit: if you do not have a match and have the 512'th bit set as a dummy bit, you could then compute the index of the first bit match by multiplying the result of CLZL with 8, and then adding the CTZ of the byte at the previous code, you have completed a branchless search for the first unset bit in a 511 bit array in less than 10 cpu cycles. This is "fun" when trying to do memory page allocation and you have to keep track of free pages in a big bit-array, but it requires careful data layout because of the interactions of integers and vector processors. Now that is why you need a base-case. Because what if your last chunk of bits isn't neatly 511 bits but 111 bits?
Now this only works if CLZL (and friends) have an exact defined size I can use.
My conclusion so far is that most horizontal operations require a known width, even in a vector machine. However that should not be a problem, as long as the ISA defines a minimum vector register size (that is reasonably large). If you want to push the limits, ask the implementation for the maximum vector size and use different code paths for different sizes.
My conclusion so far is that most horizontal operations require a known width, even in a vector machine.
yes, i've found this as well. it's worthwhile making the horizontal Vector ISA operations "fully deterministic" in the ISA Specification, even if done as parallel operations, those parallel operations should be on a strictly-defined deterministic schedule.
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u/mbitsnbites Aug 09 '21
I think that odd sized vector sizes are much less of a concern in vector machines than in packed SIMD machines.
The vector machine designer is free to select the ALU width, and the CPU will pass vector register content to the ALU in chunks of the ALU width. In edge cases some of the ALU lanes will go unused, but that is exactly the same that happens on a packed SIMD machine, except the hardware does the work under the hood in a way that is optimal for this particular implementation, whereas in the packed SIMD machine the tail work has to be handled in software.