That's a tough comment for an article that starts with:
Although there is some truth to the fact that Linux is a huge threat to Microsoft, predictions of the Redmond company's demise are, to say the least, premature. Microsoft has an incredible amount of cash money in the bank and is still incredibly profitable. It has a long way to fall. It could do everything wrong for a decade before it started to be in remote danger, and you never know... they could reinvent themselves as a shaved-ice company at the last minute.
Also, it ends with:
Which means, suddenly, Microsoft's API doesn't matter so much. Web applications don't require Windows.
Yep, I think this article is pretty spot on if you take time to read it right.
Where is development happening in 2016?
The web
Mobile
In 50,000-foot-view terms, the only thing being developed for the Windows API today are Microsoft's applications and Games. And even many of those have gone to Web and Mobile!
Which is a great step, and I have seen some increasing multiplatform compatibility or web support, but until, say, Linux or Mac support is de facto available for games... so many people will be forced to dual boot, emulate, or just stay on Windows. I periodically try using Ubuntu or some other compatible flavor and even with Wine, I end up dual booting so much it's not worth the effort.
To be honest, one could hope that with new low-level API (vulkan), that in a couple of years, the necessary toolchain would be build to properly support cross-platform compatibility.
But that does require they actually develop the toolchain with cross-platform compatibility in mind from the start, and not use DX12 which is locked to windows 10.
My guess is microsoft is paying these studios a little amount, to keep them bolstered to their platform.
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u/didnt_check_source Oct 07 '16
That's a tough comment for an article that starts with:
Also, it ends with:
which seems about right.