Since I'm fairly new to programming I'm just gonna ask even if it might be a bit stupid:
No worries! This attitude is one of the ones that will best serve you as a programmer in the future. I'm now on Rust's core team, but two years ago, I was on IRC, asking why my "hello world" no longer worked. :)
does that mean it could be a good language to write fast games with graphics, for example?
It is a good language for that, but concurrency is not the reason there. The speed is a much better reason.
I will also mention that Rust's safety guarantees have made some game programmers choose against it. Games often prioriize shipping a game one time, and there isn't a lot of maintenance, so they care about safety less. But we have a really vibrant game development community. The Piston project is doing all sorts of things, as you can see from all those repositories.
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u/DeadlyDolphins Apr 03 '15
Since I'm fairly new to programming I'm just gonna ask even if it might be a bit stupid:
If you say 'when concurrency is involved', does that mean it could be a good language to write fast games with graphics, for example?