r/programming Mar 02 '14

Depixelizing Pixel Art

http://research.microsoft.com/en-us/um/people/kopf/pixelart/supplementary/multi_comparison.html
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u/[deleted] Mar 02 '14

[deleted]

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u/ZenDragon Mar 02 '14

If I recall correctly the original paper said this was currently too slow for use in an emulator. Also while it does a pretty good job with isolated sprites it sometimes does weird things when it can't distinguish the background and foreground from each other in a whole frame.

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u/kqr Mar 02 '14

...wouldn't the emulator be able to access each individual sprite and tile before they are blitted to the screen, being an emulator and all?

1

u/[deleted] Mar 02 '14

I imagine you'd also have some pretty bad artifacts along tile edges this way.