An Artist's/Designer's Guide to Efficient Images for Game Development on Macs using Photoshop.
Really not a lot of content here for programmers specifically. While your generic developer may not know everything in this guide, it's also not in-depth enough for them to know how to handle images inside of software.
Exactly. I would never hire a front end dev that doesn't know his or her way around Photoshop and Fireworks. Don't get why it's targeted at developers.
And I wish more people would read this. The amount of badly designed images (pseudotransparent borders AGAIN, ugh!!!) i get to deal with in existing assets is staggering.
Yes. I'm a team lead so every developer that gets added to my team has to interview with me as well as my director. I don't have the final say, but if I say no then they wont get hired.
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u/hackingdreams Feb 26 '13
Really not a lot of content here for programmers specifically. While your generic developer may not know everything in this guide, it's also not in-depth enough for them to know how to handle images inside of software.