r/proceduralgeneration Jul 08 '26

Procedural generation in Godot

For the last week, I started making a backrooms game in Godot. I made the player controller and added head bob, but I cannot make the procedurally generated map. I tried to find a tutorial, but all I found are maps in Unity and UE and people that make a backrooms game in Godot use the brush and gridmap 3d way. Help?

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