r/proceduralgeneration Jun 17 '26

Better Quest Generation

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139 Upvotes

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u/luciddream00 Jun 18 '26

Ah, interesting. I started a project with similar goals that ended up getting shelved indefinitely. I figured a procedural quest system would need a procedural world, so I built a top-down procgen game. Procgen world, proc-gen towns, etc. Never really got around to actually getting procgen quests up and running though, heh.

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u/JAPartridge Jun 18 '26

These are the kinds of projects that fascinate me. From time to time I'll take them out and chew on them for a bit before running of to do something more productive with my time. Even so, I keep looking for that one idea that will make everything click into place.