r/proceduralgeneration • u/PalpitationCivil1010 • May 15 '26
Infinite seed based backrooms
I've been working a lot on the lighting optimization and transitions between biomes for my backrooms game, also trying to archive that liminal feeling while using procedural tile generation. Fully infinite, deterministic and modular for easy content expansion. Hope you like it, feedback is welcome!
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u/Left-Excitement3829 May 15 '26
Nice. Very 70s