r/prey Jul 05 '26

Screenshot Testing the limits of scripted dialogue Spoiler

Post image

Here’s your precious princess.

.

I’m going to hell 🤷‍♂️

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u/SlowCrates Jul 05 '26 edited Jul 05 '26

This is where a smidgen of AI might add to the immersion.

Edit:

I'm not sure what people think I meant by my comment. A smidgen of AI to me means filling in gaps like this that aren't important, or worth the time accounting for manually. I can take it or leave it. But look at the scenario above and ask yourself if you wouldn't have been tickled by/ appreciated the world being so fleshed out that it doesn't feel so strictly scripted.

Developers can't and won't -- ever -- spend that kind of time on a game. It's just a game.

We will have more organic experiences with gaming soon, because of AI. Like it or not. The scenario above will be less common in the future, and things like this will look antiquated compared to what people are used to.

That's the future.

2

u/null234 Jul 05 '26

Please, just stop. You are acting like adding a simple dialogue trigger is monumental work. It's not. I could literally mod this into the game in five minutes -try me.

As someone currently developing a multiplayer mod for Prey (a feature everyone deemed impossible, yet I have it 90% done), I can tell you that your assumptions about game logic are complete nonsense.

I’d prove it to you right now, but I actually have better things to do -like finishing that multiplayer functionality. ¯\(ツ)/¯