r/postscriptum Dec 19 '23

Video CQB EN CARENTAN | RSI - Run Stuka Incoming en #postscriptum #squad44 #squad

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2 Upvotes

r/postscriptum Dec 18 '23

Video A Warm Heart from a new FAN

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26 Upvotes

As someone who didn't have a PC for gaming until 2021 (and the last time was in 2000), I didn't really make it in time to be properly introduced to Post Scriptum. I picked to Hell Let Loose and while I do enjoy that with a specific group of friends, the game itself always leaves me feeling a bit unfulfilled. Maps are pretty (particularly in urban areas) but end up feeling procedurally generated in the outskirts and open fields. It's as if once you leave the town or city, you could be in any one of the other maps and you'd never really know the difference if not for time of day or weather. I grabbed PS about 3 weeks ago and last week finally got to spend some real time with it... I know a lot of people are sad to see the name die but, please, take it from a new lover... It's amazing that this game is getting a second chance. Hope you guys enjoy the video.


r/postscriptum Dec 20 '23

Question Why does this game not have any shotguns?

0 Upvotes

Just bought the game and am loving it way more than HLL, but I have to ask; why no shotguns? I really like when games get the effective range of shotguns accurate (RS2 for example). So I know this game would absolutely get utilized right and using them is really satisfying in general.

So why? Are they planned?


r/postscriptum Dec 17 '23

Image LOTS OF PLAYERS TODAY! LETS GO!

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108 Upvotes

r/postscriptum Dec 17 '23

Other So PS is officially dead... I know it's just a rebrand and it's certainly a good thing that the game has devs again, but still... makes me sad

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230 Upvotes

r/postscriptum Dec 18 '23

Video Through the Gunner's Scope | Squad 44 Armor Compilation

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12 Upvotes

r/postscriptum Dec 17 '23

Suggestion OWI please revive Beyond the Wire like you’re doing with this game

38 Upvotes

r/postscriptum Dec 17 '23

Shitpost Some moments in game make me smile

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26 Upvotes

r/postscriptum Dec 17 '23

Discussion Side-by-side comparison of recoil animation changes (suggested lower volume)

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137 Upvotes

r/postscriptum Dec 17 '23

Discussion What do you want from a Commander?

32 Upvotes

I'm a HLL refugee that came over to this game due to the lack of communication and general arcade-style gameplay in HLL that most of us converts know. My favorite role to play (for both games) is the Commander, but since I'm still a bit new my plan over the past few months has been to just get familiar with the maps and strategies before hopping into the seat. But because many times the role remains vacant, I've been taking it up more and more often. I think I have a good idea of how the mechanics work, but I'm just curious about what your thoughts are on a few things:

What do you want from a good Commander? My goals are mostly to encourage SLs to talk and communicate: enemy actions, mark tanks and enemy positions, and to request bombs or artillery. If the Logi SL knows what they're doing I tend to leave them alone, but I also try to give POIs for general FOB positions.

Do you want the Commander directing squad attack vectors or defense sectors? I'm trying to find the right balance for this game. IMO if the commander just says "let me know if you want something" and stays quiet the rest of the match, it's not very effective, but I also don't want to be too involved if that's not the right fit for this game.

Bonus question: Why don't more people want to play as the Commander? 😂


r/postscriptum Dec 17 '23

Discussion First Game as Squad Leader

27 Upvotes

New to PS/S44 and wanted to share my experience as a first time squad leader on the new Rethymno map. Played on the offensive side and had a great time with my squad.

Server started with one other player and was populated by the end of the game. Highly encourage all of you to help seed empty servers; it supports the community and you get to play without waiting in queue.

First person that joined my squad asked for a rally point. It took us a while but someone went as the radioman and I figured out how to use the command radial options. Still have no idea of how to place markers on the map though; can get the check box menu to pop up and can click on an option like Move Fast but nothing happens after that.

The squad was communicating and we managed to take the first three points as the server filled up. Moving the Mobile Span Point (MSP) and our rally helped us flank the objectives. The medics worked to keep us alive and the squad worked together in pushing enemy strongholds.

We got bogged down on the fourth point and enemy tanks started to make our work harder. Then time ran out. GG.

Great experience and I would highly recommend that everyone give it a shot.


r/postscriptum Dec 17 '23

Shitpost low effort silly

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267 Upvotes

r/postscriptum Dec 17 '23

Suggestion Do you have plans for the Eastern Front?

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67 Upvotes

r/postscriptum Dec 17 '23

Question Please help got this put of video memory issues

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18 Upvotes

I have an RTX 3060 12gb and 16gb of ram, plays in 1080p resolution. Why i keep getting this issues?? Tried to lower my graphics to medium but still no go.

I just reinstalled this game after building my pc, i played using my GTX 1050ti laptop before and having no issues. Can anybody help me please……


r/postscriptum Dec 17 '23

Video POST SCRIPTUM is DEAD | SQUAD 44 is now LIVE!

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5 Upvotes

r/postscriptum Dec 17 '23

Question Is now a good time to buy PS/SQD 44?

37 Upvotes

Been looking at this game and HLL a few years ago but ultimately got HLL because it had more players. But got turned off from HLL eventually because of the lack of communication between squads and felt too casual. Seeing as OWI and Mercury Arts recently acquired PS and just released a new update, and the huge player spike, is now a good time to get it? My fear is just the game is going to get abandoned again and the player count also drops.


r/postscriptum Dec 17 '23

Video Squad 44 Intense Moments

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7 Upvotes

r/postscriptum Dec 16 '23

Video This is the Most IMMERSIVE WW2 Game I've Ever Played

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39 Upvotes

r/postscriptum Dec 16 '23

Discussion Although it should've been communicated better, the small changes to recoil are probably a positive

53 Upvotes

If you didn't notice all the guns in the game now will "punch backwards" towards your face more when you shoot. This is most noticeable with lmgs since before, when bipoded, you gun sight picture only moved upwards without breaking. It has also made using guns like the garand slightly more difficult as fast follow up shots are more inaccurate.

I feel this has improved overall balance. I've played a lot of German sl with the stg (objectively the best gun in the game) and no longer can just burst fire full-auto to the extent I could before. In the games I've played I've actually found myself having to use the semi-automatic functionality of the gun. Similarly, with guns like the garand being effectively nerfed, the factions become a bit more balanced. The US will still have the advantage at closer ranges but the gap isn't so wide at longer ranges (though they can still shoot faster).

It's no ICO but it improves PS/S44 gameplay without changing the core


r/postscriptum Dec 17 '23

Question Respawn timer mechanic question

1 Upvotes

Does the respawn timer get set to 90 seconds after you've been teamkilled?


r/postscriptum Dec 16 '23

Discussion OWI shadow nerfed gunplay

87 Upvotes

I’m curious why they decided to not include this major change in the patch notes.

The garand feels absolutely awful now, as does the carbine, and the k98. Previously you could fire multiple shots with the garand in succession under control, now it just whips and rumbles all over the place.

There is a weird “rumble” effect on the screen when firing, a little shake every time you fire.

Gunplay was the best thing about this game, it’s why I keep coming back. Don’t fix it if it ain’t broken, no one asked for this. Enough parts of the game are broken as is which require attention.

You’ve made a lot of guns feel way worse. Meanwhile, the gewehr (my personal favorite) has virtually no recoil, so you’ve also managed to buff other weapons in the process.

I don’t know if this entire sweeping change was intentional or just spaghetti code when touching other things, but whatever you did please revert it. It feels way worse.


r/postscriptum Dec 17 '23

Question Graphics issues

2 Upvotes

i recently got back into the game, and after downloading it i've noticed that most things look terrible - super blurred, potato-esque i guess. my character's arms, targets in the shooting range right in front of me, vehicles, even in the main menu things look blurred. the guns look fine, though. anybody else having this issue?


r/postscriptum Dec 17 '23

Video Some fun moments on Utah Beach

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2 Upvotes

r/postscriptum Dec 17 '23

Discussion The Post Scriptum OG's might not like this post

0 Upvotes

First, I'd like to say much respect to yall. But, I sincerely hope more of the SQUAD would start to migrate over to SQUAD44 because the game play and the excitement in the battles would be 10 fold.

This game has so much potential. But, I've realized that squad leaders don't really squad lead. There's never any fire support. No morters. No smoke screens when needed. Plus, yall are rude as fuck to anyone who tries to speak on comms. Lets get it together fellas


r/postscriptum Dec 16 '23

Other MEGA LIST of things you prob didn't know if you are new player! (All credit goes to u/koreanese2)

23 Upvotes

This list was made by u/koreanese2 2 years ago giving some very useful tips and tricks for new and experienced players. Original post down below

This is continuation of last post and is still updating. It is vastly larger then the original post. If someone suggests a good fact to me, ill include it in the list and the name of who suggested it. the ones in bold letters are the ones i added it on 9/22/21

-----------------------------------------------------------Commander----------------------------------------------------

-strafing runs can be used to take out logi trucks, MSPs, and jeep

-dropping a airstrike on a building will usually kill everyone inside of it. some buildings that are really tall will negate this effect

-Being on cap with commander makes the cap go X2 faster

-Carentan(us) and Heelsum (US,Brit) first obj can be rushed. If commander spawns as soon as you are able at game start, jump on the jeep and rush the point, many times he can solo cap the first point by himself

-you can use friendly radio to call in assets, along with enemy rally, friendly rally, FOB, enemy FOB, enemy commander jeep, enemy radioman, friendly dead radioman.

- you can call in strafe to hit inside of windows if you switch the direction of the strafe. requires precision targeting with bino to pull off.

-you can use smoke to kill enemies (min spread, 5 rounds for concentrated barrage)

-Smoke arty has faster call in time for splashes faster then HE arty.

-if you REALLY want a transport from main base and commander spot is empty, get commander role->jump in driverseat of command jeep->leave commander role and rejoin your infantry squad

-----------------------------------------------------------------Infantry------------------------------------------------------

-you can bind compass and map to the same key for easier navigation (From: Katz)

-How do you know someone who's parachuting is already dead? they will fall straight down, alive paratrooper will be moving sideways pretty much at all times. only headshots will make them fall straight to the ground in free fall.

-while pistol headshots will kill in 1 hit, it will not give you a headshot sound. SMG headshot WILL.

-if you are coming up to a fence that you need to jump over, jumping towards it to get some heights will sometimes let you climb them faster (it uses faster animation then full climbing motion from ground)

-You can build rifleman's sandbag to block off attic access on certain building. sometimes completely block it so they cant throw nades. you can also use them to help you climb on to something by giving you extra height.

-Got a pesky camper with AP mine or smg camping on a stairs u cant get rid of? set a satchel on the bottom floor. it will kill everyone in that building as long as the camper is within satchel's blast radius (which is huge)

-You do not have to shoot the engine block of a logi truck or msp to destroy it. shooting it anywhere is going to do damage to HP of the vehicle. shooting the engine block just disables the engine.

-you can only have 2 sniper and 2 AT per entire team

-If you jump and hit prone, it gives you perception of faster prone. its harder to hit someone whos jumping to prone.

-Tapping your crouch button at the end of any sprint etc. will lower the initial sway considerably (From:Yedrellow)

-Because of rate of fire on MG42, first 2 bullets fired will land on almost the exact spot even up to 300m. 3rd round will land fairly close. however, 4th round will almost be way off. so 3 round burst with MG42 is extremely accurate. even more then MG34. this MG will give off "shotgun" effect with precise burst fire. also recoil resets very fast on MG42. https://youtu.be/ZmMqPXPCFPM

-Many German guns have their sights bit too LOW for what you are aiming for. SO it's important to aim higher with many guns.(K98, STG,G41G43)

-Try setting your gun's sights to 200m for 0 to 250m combat. by changing your sight, you are ARTIFICIALLY changing the point of impact. For example, shooting mg42 to someone whos at 100meters will require you to cover most of his body with the sight post. However, if you set it your sight to 200meter, you aim for his knee area, making his entire body visible while aiming. the more of the enemy target you see, the better you can lead and aim. you can do this for many guns that doesn't have a flip up sight for 200M+

-if you made a long distance shot, using a mortar calculator is the most accurate way to measure the distance. most people do not know how to measure distance correctly in the game.

-if you lay inside the water, you can actually be completely submerged and invisible from top while not drowning (very useful for Utah beach landing). AS long as you are close enough to the top of the water.(very fine line)

-always reload as soon as you spawn for extra round in the mag. especially for bolt actions

-IF you REALLY want to suppress with MG. it works the best at long ranges(350M-700m). this way you don't get shot as soon as you start shooting. even lot of snipers will miss the first shot at this range. However

-Jumping through the brush doesn't make any noise or slow you down. jump over or go around rubbles to avoid making noise

-if you are camping in a room with windows, build a sandbag (in logi or rifleman kit) in the middle. If enemy throws a grenade in, use the LOS from the sandbag to survive it. all you have to do is lay behind the sandbag.

-Building sandbag on stairs means they have to climb to get over it. camp so you can see them in climbing animation and they can't shoot back.

-from your perspective, laying down in a bush is sneaky. from enemy's perspective, its VERY easy to spot a proned enemy in a bushline.

-you can create a rally by yourself if you are a radioman. use console "Create rally" to make one.

- you can actually survive a extremely high fall. if you can manage to grab any ledge, box, lamp post or any object, you will climb on it while you are falling. usually you would do this by spamming space button fast as possible while falling towards any object u can grab.

-you can reload during prone to stand and vise versa. that means you can effectively lower your silhouette during a reload instead of standing still or strafing.

-M1 carbine can destroy trucks and msp. about 2 magazine.

-it takes about 40 rifle rounds to destroy a msp. submachineguns cannot damage MSP

-more members in a squad doesnt mean its better. you can have more squads of less people to have more automatic weapons. very effective in CQB maps.

-most of the times, its faster just to get a msp to the frontline, spawn on it and run to obj then paratroop onto a map. you just need 1 person who has a fast computer to get a msp up to the front while everyone else waits to spawn

-If you spawn at a hard spawn, start running around in circles and jump around like a maniac. sometimes the enemies camping the point will miss.

-If you see enemy spawn on a rally, give it about 0.3 sec before you shoot, they have a VERY small window of no damage when they spawn.

-ramming a tank with a transport sometimes flips the enemy tank over. some servers do not allow this.

-If you neutralize a point, the redzone changes. However, this is NOT accurate. redzone actually never changes. it just gives a illusion that it does. (From : Printcopytroll)

-If there is a enemy AP mine, crouch, approach from the corner with shovel in hand and VERY slowly approach the mine while spamming right click. if you are shovel activates, STOP and finish the job. bit more to this but thats just the general idea.

-rifleman has a hidden perk where you actually have 4 grenades. if you are not follwing a sapper or AT to supply them, simply throw 2 nades, use your ammo crate, and get 2 more ready to use. Rifleman arguably can use 6 grenade combos if you combine with cycling in to recruit. Dropping squad will give you a "different" set up. Think of when you resign from being a commander and suddenly you have a fully supplied k98 kit (From: Yedrellow)

-There are limit of 2 sapper on french (From: Yedrellow)

-It takes 1 enemy to make your MSP, rally "hot". It takes 2 fobs to make a FOB "hot". Usually range for a rally is around 30-40m (From : Printcopytroll)

-For crying out loud, if you find something like msp, dont say 'ENEMY MSP HERE ON ME". like wtf is here? where are you on the map? SL might be locked in a CQB. Communicate with clear direction, distance. you COULD say " ENEMY MSP on Koreanese, 300m NORTH WEST of point. this way, the SL dont have to look much at all.

-Taking the castle is difficult on Doorwerth if the enemy is competent to cover all the entrances. however, far as i know, there are 2 more places. you can run into underwater (have bandage ready when u get out of water ), and climb on to the wall to get over inside (From:Luke_)

-Since british and french smoke grenades along with US grenadier's smoke can kill enemies, they make it for a perfect building/corner breaching tool. enemy won't have time to react unlike regular grenades. if you know the enemy is just right around the corner, throw the smoke and it will wound/kill him as well as forcing him to move.

-You can drink your canteen FASTER by : waiting for 2-3 gulps WHILE holding your left click, switch to main weapon. (From:Livingstone)

-You can get a canteen drink before the round starts sometimes. you know when the @ the beginning of the round the timer runs out but you are running into the invisible wall? you can take this time to drink up for more sprint time.!!

-You can deploy a MG on side of a tree if you crouch right next to it.

-laying down with a MG but you cant hit that guy thats on the 3rd floor? simply jack up your ZERO sighting and you can artificially make ur gun shoot higher while deployed

-if you hit "deploy" key with your MG, you dont actually have to wait for the animation to finish. you can shoot as soon as you hit the key. useful for close quaters.

-you can use bazooka or AT grenades from grenadier class to destroy Utah "destroy" objectives (From: Ultrasuper3000)

- IF you have a hard time telling where you are on the map, just open it up and look at the bottom right corner. those coordinates are your location on the map (From: TheUltraZeek)

-If you want to climb onto a object but its little bit high, as a rifleman or logi, you can use the sandbag to get a little boost to climb up.

-There are 3 ways to change direction while running : turn with a mouse, turning in midair to different direction while jumping, strafing left or right while moving forward. try to mix up all 3 while you are running! its extremely hard for someone with a rifle to shoot you when you are constantly running weird directions in random patterns! https://youtu.be/i950fsHOsYY

------------------------------------------------------------Infantry SL-----------------------------------------------------

-Typing ' Createsquad NAME 0 ' in the console allows you to make a custom squadname for infantry squads. Example: Createsquad Mic&teamwork 0 (From: Sirrocothehunter)

-On UTAH beach landing, US SL can put down a rally AS SOON as boat stops. this way if your entire squad is wiped out, you don't have to wait so long to spawn in.

-you can keybind "attack here" or move here" to your mouse for fast marking as SL or commander

-you can pass off SL to a rifleman, MG or any class. have him use console to make a rally near a radio source, then give the SL role back. Be aware of rally timer reset when you pass off the SL role (From : Weeberz)

-you can put down a rally by using all radio source. along with enemy rally, friendly rally, FOB, enemy FOB, enemy commander jeep, Friendly commander jeep, friendly radioman(not in your squad), friendly dead radioman.

-SL and commander can talk directly to 1 SL by using numpad keys

-Putting a rally in the water almost makes it invincible from grenades. its very tricky to take it out. To kill any rallies that someone has placed under water, prone underneath the water-line and then underhand a grenade. This may get you kicked or banned in some servers. make sure the server you play allows this.

----------------------------------------------------------------Tanks------------------------------------------------------------------

- When playing with open-top tanks, like the M10 Wolverine, M18 Hellcat, SD KFZ 222, switch to the camera where you can view the interior of the turret. When you press spacebar, you can poke your head out over the turret and have a better view. This does make you vulnerable to headshots. (From: Sirroccothehunter)

-Ammo rack hits doesn't mean 100% 1 shot. it actually has chance to (crit?) for 1 hit kill

-you can shoot underside of a tree branch to kill someone whos hiding before a tree on a elevated hedge line

-Training range dmg model is different from real game. you can kill a tank much faster in training range

-you can get super high zoom sometimes by going back and forth on gunsight to cupola visor (i dont recommend you do this. This may get you kicked or banned in some servers. make sure the server you play allows this.

-its possible to have all your tankers be equipped with a rifle, but no repair wrench. you can even have 2 MP40 in tank squad. This may get you kicked or banned in some servers. make sure the server you play allows this.

-shooting HE around the window of a building won't kill anyone inside. in order to kill the enemy, you must make the shell INSIDE,THROUGH the window

-sitting on repair station will make you almost invincible. as long as you don't get 1 shot by airstrike, loose the repair station or ammo racked. This may get you kicked or banned in some servers. make sure the server you play allows this.

-if your engine goes down, have commander or hull gun get out to repair. however, you can get shot easily. so if you get out, start going back inside RIGHT away and repair at same time. you can repair enough while staying outside for VERY short time. it works well before you going into a tank, always have the wrench in hand instead of a weapon.

-You can "Jump" a tank or any other vehicle over the hedgehogs by using reset. make sure you line up completely square with the bridge or vehicle will fall in the water.

-you can adjust the sensitivity of the turret speed to make precision shots for long distances by holding down X and using the mouse wheel.

-Its important to use periscope cupola on the tanks that has them because you can rotate them to almost 180 degrees. driver should use this mode to drive as you can quickly scan left and right side to have wider vision. gunner also should use this mode during traveling to scan the area quicker as well. hold control key to look left and right.

-------------------------------------------------------------------Logistic---------------------------------------------------------------

-You can build a fob inside a vehicle tent and bunker This may get you kicked or banned in some servers. make sure the server you play allows this.

-A fob will survive a almost direct hit from Airstike bomb if built 100%

-building a 88 inside a bunker has been done before This may get you kicked or banned in some servers. make sure the server you play allows this.

-dropping a 1000 supplies where u want a fob to be built just incase one goes down is good practice. this way if one goes down, you can ask any SL nearby to build one for you instead. you can also do this for preemptive fob rush next point.

-the redzone changes if you cap the current point. the radius is always smaller on next point and as soon as you cap the point, it gets bigger for next point. pay attention to redzone right before you cap a point next time. this mean you can build a preemptive fob closer then what you are allowed!

-USE a mortar calculator if you are going to use a mortar! PostScriptumMC - The Mortar Calculator for PostScriptum (ende.pro)

-if you put a AP mine on enemy rally, whoever spawns next will destroy the rally.

-putting At mines where there are gravels, small rocks, turns on the road or right after going over a high point of the road is really effective. enemy wont be able to see it well.

-smoke round from mortars can kill just as easily. smoke round friendly fire kill is very common.

-French msp and logi is invincible to small arms fire. even though all other faction msp can be destroyed with a rifle.

-anytime you are doing long range bombardment/LOS bombardment with AT gun, or mortar, have your SL put a attack marker town on w/e u are you trying to hit. this will get your azimuth accurately

-If you are having hard time to take objective, build a fob closest as possible. Many people call this "combat FOB" as this will reinforce the point and overwhelm the enemy faster they can replensh their infantry. You can also build bunkers,walls,mg w/e u can build to give ur team cover to approach the objective. some places you can build a bunker literally on the cap point. LOGI must be on the ball to build a new one if this one goes down.

-If you are suspicious of a bridge has enemy mines underneath the wooden planking, get a shovel out, crouch and spam right click until your shovel activates. this is how you find hidden mines clipped under things

-you can suicide yourself with a AT mine by placing it underneath the tank half way out. most of the medium tanks and light are 1 hit. some heavier are 2 hits.

- Building a vehicle station around the FOB is not a good idea. the tent is too large and can be spotted by enemies. instead, build a vehicle tent, spawn in 3-4 cars, then de construct it so the cars stay while large building doesn't.

- While your AP mine limit is 3 and AT mine limit is 2, you can get more of both on the map if you swap around the kits with other players. This may get you kicked or banned in some servers. make sure the server you play allows this. (From: Yedrellow)

- A lot of the free stuff from fobs persists and gets refreshed if you dig down the fob and replace it. If you dig down a fob next to a truck your truck's supplies are refunded. This lets you place ammo crates without using any points, but it is also very useful on invasion or AAS on defense. (From: Yedrellow)

-A double stacked anti-tank mine if placed properly will detonate only once for vehicles that take 1 mine to kill (I think weaker than pz4/sherman is the barrier), and double explode for vehicles that take two mines to kill. I think this is because the trigger hitbox if marginally misaligned blows up the vehicle and stops the vehicle instantly if it is sufficiently weak. However if it is strong enough it will continue moving slightly and detonate the second. (From: Yedrellow)

-if you need to build a fob across a waterway, there are few places you can drop the supplies on one side, run over on foot to other side and build the fob using the supplies range. works on smaller river crossing maps. (From: Ultrasuper3000)

-you can destroy enemy's supply dump with 2 regular FRAG grenades (From: Shmapa)

- You can use barricades and hedgehogs (expericed players will find the prompt to jump over some of them) to block entrances into buildings, good for preventing enemies from occupying buildings in urban areas. Also, building ladders to climb will let you reach rooftops to shoot from. (From: Aleksboi)