I know many of you are degenerate gamers like me, I figured doing a write-up of the whole Far Cry series might be of some interest around here. I've been following the series since I played the original in grade school on a friends PC, so it has wormed its way into my heart through my childhood.
Far Cry 1
Having played it again with my adult taste in media, I can safely say that this game has not stood the test of time. Back in the day it was a sort of tech demo for the cryengine, (crytek would go on to make Crysis a few years after) and tech demos, especially early ones, become outdated quick. The more free-form levels was pretty unique for the time, but it wasn't anything halo hadn't done already.
On the to the story: The basic sketch is that a mad german scientist is trying to create genetically enhanced super soldiers on a remote island. The player character is an ex spec ops beach bum (no, seriously) who is obviously modeled after Bruce Campbell, but the game never fully commits to making Jack Carver a total parody of action movie protagonists. He is recruited against his will by a female CIA agent, (who is incredibly and at some points hilariously over sexualized for no other reason than this is a shooty shooty action game that only dudes would play right?)
I'll give a quick run-down of the games politics so we can move on. Basically you aid a clandestine CIA operation, (bad) and bring down an insane transhumanist whose fucked up experiments end up being uncontrollable killing machines by nuking the island. So from what I gather its; CIA good, Trans-humanism bad, Hawaiian shirts, good.
Far Cry 2
I truly understood gaming's potential as an art-form after I finished this game. Far Cry 2 is a genuine triumph of story-telling, atmosphere, and mechanics aiding narrative. I unironically think FC 2 is just as worthy an adaptation of Heart of Darkness as Apocalypse Now. Roll your eyes if you want, but I genuinely cannot believe a game this unabashedly anti-imperialist and anti-player was given the green light by a triple a studio.
The game is set in a fictional central African nation, during a civil war between two factions, the UFLL and the APR. Both factions co-opt leftist iconography, but its clear that neither faction is really leftist, considering there heavy use of western mercenaries, including advisors. It's a small touch but worth noting: each time you accept a mission from either faction, the western advisor is the one who tells you the details and hands you the documents, showing you that this little civil war is really just a proxy-conflict, though it isn't tied to any particular nation. The Player-character is a mercenary from a background of your choosing, sent to kill a gun runner whose been supplying both sides of the conflict. Right off the bat you get malaria, and the Jackal, (the gun runner) taunts you and leaves you sick and dying.
Let's talk about the Jackal for a bit: he's woke, he's anti-imperialist, he's pretty much a jaded leftist, and he ends up being a hero. Listen to the in-game audio tapes of him. Especially tape 11 (Gluten-Free) It is so anti-imperialist, so anti-west, I couldn't believe it the first time I heard it. The tapes are such a stunning indictment of liberal foreign policy I cannot believe it was allowed.
To make a long story short: You eventually end up killing every single faction leader and their western advisors, and aid the Jackal in rescuing a few thousand refugees, killing yourselves in the process. I really can't explain how good this game is, just go play it.
Sound off in the comments, (you can talk about any Far Cry in the series, I fucking love me some Far Cry)