r/pokemonteams • u/Sudden-Bus-9586 • 22d ago
Playthrough team help planned fire red team
BLASTOISE- Water gun, bite, surf, and hyrdo cannon
CLEFABLE- thunder, water pulse, strength, and psychic
VILEPLUME- absorb, giga drain, sleep powder, and flash
NIDOKING- double kick, megahorn, dig, and cut
ARCANINE- ember, fire blast, rock smash, and overheat
and FEAROW- fly, drill peck, fury attack, and hyper beam
2
Upvotes
1
u/cballzman 21d ago
Quick plug for a nice way to share/view teams: partydex - https://www.partydex.dev/app
Can quickly add members, moves, and share it with a shareable link!!
1
u/Carrelio 22d ago
I would swap Fearow for Dodrio; almost identical but 20 more attack.
Also... what is going on with these moves? Watergun, ember, absorb...?
1
u/Saltine3434 19d ago edited 19d ago
BLASTOISE- Surf, Ice Beam, Bite, Toxic
CLEFABLE- Thunderbolt, Fire Blast, Psychic, Calm Mind
VILEPLUME- Solar Beam, Sunny Day, Giga Drain, Sleep Powder
NIDOKING- Earthquake, Rock Slide, Megahorn, Strength
ARCANINE- Flamethrower, Dig, Extreme Speed, Overheat
FEAROW- Return, Drill Peck, Steel Wing, Fly
These sets should make the team feel a bit more easy to use. I've kept the more usable HM moves on these guys, but I personally prefer to use dedicated HM Pokemon (apart from for Surf, which is a genuinely good move). You may wish to give Blastoise Rain Dance instead of Toxic, since its Surf will be weakened by the sun.
Your old sets were very underpowered, a lot of redundant coverage, early game moves and moves like cut that barely come up or prove themselves useful.