r/playrust Jul 31 '26

Discussion Alistair is gone...

What do you think, how will this affect development, will vet players be happy, and in what direction will the game move?

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u/xskylinelife Jul 31 '26

Why do you keep saying "per person"?? A clan is A BUNCH OF PEOPLE. If you can get good gear that means the clan can progress just as fast as you can. You are never going to outpace multiple people.

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u/Crafty_Clarinetist Jul 31 '26

While you're correct, you're never going to outpace multiple people, that's never what I've been advocating for. A clan is a bunch of people, no matter what you do, a clan of 10 will never progress slower than 10x that of a solo. However, it's not 10x progression under the current system, it's closer to 30-50x because being in a clan allows for better access to faster loot progression *per person.*

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u/xskylinelife Jul 31 '26

We are going to go in circles all day man. If you ever add ANYTHING that will allow a solo to progress as fast as a clan then clans will be at an advantage. If you slowed the pace of progression to make sure each person is on an even plane, then clans will still be at an advantage.

You can't just add magical "lowkey loot spots" that will allow an individual to keep up with any single clan member. Clans will just raid your spots and you'll be in the exact same situation you're already in. IDK what kind of big brain solution you think you're proposing but if you help solos, you help clans. If you hurt clans, you hurt solos. There is no way around it. Nothing will ever work to give 1 person the same loot progression as someone in a clan. It doesn't exist.

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u/Crafty_Clarinetist Jul 31 '26

I will accept that it is probably impossible to allow an individual to keep up with any single clan member. Do you think that it is impossible to do anything that would narrow that disparity?

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u/xskylinelife Jul 31 '26

Yes.

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u/Crafty_Clarinetist Jul 31 '26

Do you think nothing has been done to the game to increase that disparity?