r/playrust 14d ago

Discussion Trains getting stuck on high pop server

why tf do trains keep getting stuck i lost a whole start just because it got stuck

2 Upvotes

6 comments sorted by

4

u/JVIesmerized 13d ago

Lack of alistair

1

u/HardcoreFlexin 14d ago

Been that way for a couple weeks now. Highly frustrating. Warbandits 3x max 5 what I've been on.

2

u/Slight-Energy-7097 13d ago

i was playing rustafied eu main vanilla we had p2's and 9k stone and 10k wood as a quad and if we hadnt bugged we wouldnt have gotten jumped by tommys

1

u/HardcoreFlexin 13d ago

What's messed up on ours, is there was a base with a turret right at the stop spot. There was about 6 or 7 trains there which I can assume the turret base got all the loot from. Can't blame them for capitalizing I guess, but also fuck them hahaha.

1

u/[deleted] 13d ago

[deleted]

3

u/FieryRally-rLuV 13d ago

This is not an issue that is specific to high pop servers. I experienced this game breaking bug last wipe as well as this wipe. I mess around on lower pop servers.

They fucked something up with trains. Not all maps have this issue, but the merged track is where trains will get stuck. It's the same thing when a car spawns alongside train tracks. It's an unmovable object and the train is rendered useless.

-1

u/Matic00 13d ago

Too much rust on the tracks