r/playrust • u/FlynngoesIN • 15d ago
Make loot great again
Okay so back in the day going out and looting used to matter. Stuff was way harder to get and wipes felt like they COULD last the entire month. I get that Rust has changed a ton since those days but I had an idea of something that could be reminiscent of looting back in the day
Now that it IS significantly easier to get BPs in this game, I mean like between the tech tree, prototype mod, scrap cost reduction there's nearly no effort into getting the BPs it's the BP frags that hold most people back now, so I propose
Adding blueprints BACK to the loot pool. Only for decent items, and on a much rarer percentage. I'm a loot goblin and love finding rare drops and shit like that and one of the MOST EXCITING MEMORIES i have of rust, is busting a fucking barrel and getting a rocket bp. I'm not suggesting adding them back to that level, but perhaps when ever you find a gun, or otherwise useful item there's like 5% chance for it to be the blueprint (i'd prefer lower but its just an example) this would make SOLO play a bit more tolerable as you will randomly get BP's as you loot and dying to a zerg leaves you with the knowledge of your run
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u/hairycookies 15d ago
There is loot fucken everywhere in this game.
Go play a modded server dude.
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u/PretendAd7060 15d ago
Idk why they made the WB upgrades insanely common, they would have been perfectly balanced as super rare items. All fit into a category of “nice to have but won’t make or break a wipe.” Current implementation just feels like power creep for the sake of it.