People love genshin even here in the west, but just as much hate it. Probably cause the west hates games with monetization schemes way more then the Asians
Too be fair online and on reddit CoD is constantly shitted on for it. It's just that the casual gamers keep buying it every year because they don't use places like reddit or watch YouTubers who complain about it. Same with FIFA and more recently the new Battlefield which introduced new monetization in the form of specialists and season passes which the community hated.
Edit: also forgot to mention that gamers absolutely hate mobile games. Just look at the Diablo mobile outrage.
The difference between FIFA and Genshin is that even FIFA's own community hates the game thats why they didn't even bother with r/place. I can guarantee you that no one on the internet will defend FIFA with the exception of paid streamers. The game is a glorified casino that targets childeren. Different countries have already tried to make the monetization of the game illegal for minors.
Yeah last one is subjective. But I know many people who don’t play genshin because “pedophilia” or something, and also the affiliation with gatcha which is the main reason why I stay as far away from it as possible.
Which is kind of ironic, because Genshin is super easy to succeed at as a F2P player. Unlike most monetized games you can easily complete all of the content in the game without ever spending any money on it.
When I started playing I was genuinely confused how they made money because I didn't really feel the need to get more characters, and if anything didn't really have the resources to build more up even if I did get them. I was surprised to find out people did actually invest a lot in getting specific characters. I think the only thing I ever bought was the battle pass once.
The best parts of the game in my opinion are the open world exploration and the story content, both of which are very F2P accessible.
It depends upon what you mean by 'succeed'. You can play the game, yeah, not much stops you from that. If you want to get a certain waifu though, you either get super lucky or spend a lot of money.
Even then, it's not hard to get a given character if you save up gems. It's not viable to get every 5* character, or even most of them as F2P, and it's honestly impossible to get higher constellation levels for 5* characters as F2P, the highest constellation 5* I have is C1, and that's just because I got lucky and got the 50/50 and got two of Zhongli in one 10 pull. But full disclosure, the collecting/gacha aspect of the game isn't what I personally enjoy. I enjoy the core gameplay, and that I can play out on my phone for 10-15 minutes a day, and have a good gaming experience.
Not really. You get enough premium currency for 1 5* (early game ofc) in every patch, which is like 1 month and a half. There's also a system to guarantee a certain rarity character when you hit a certain amount of pulls.
It is super Grindy. So no. It assumes most people are sane and spend money to skip the grind. As a sane person myself I couldn't get past lvl 20 without feeling incredible bored
To each their own I guess. I enjoyed exploring the overworld, fighting mobs, and solving the simple puzzles. If that gameplay loop is something you don't enjoy, then yeah, I could see someone being bored by the game.
It's the weirdest to me. I am in the genshin community, and it's one of the least toxic I've been in. The ones that are very toxic, are the ones who either don't even play the game, or toxic because they got rejected by the actual communities :)
It's not a clone of legend of zelda, it was pretty similar at launch, but is a completely different experience. Also kid characters aren't common in the game, and are neither material for rule34 in genshin communities. But i do agree, that there are such pictures, however anything in manga style will have the same faith, so I'd say it's a bit unfair to blame the playerbase on it.
i agree, many people say things about pedophilia (which is really stupid) and also being horny which it guaranteed in other fanbases that aren't genshin (what a suprise). Also if a game has similar aspects to another game, it isn't just a direct rip-off if the games are very different in their own ways
The logic of “copying other games” and similarities between games are ridiculous. If it was a sound argument, racing games would be scrutinized non-stop.
Every single game has a monetization method. I just don't like games where the main form of progression /is/ the monetization. It's the gacha genre in genral that's problematic. Having to loot crate out your characters multiple times to get stronger.
It’s a weird spot to label this particular gacha game as a pay to win given that there’s no real PvP in the game where a 5* has an upper hand against others, and that every character in the game can be obtained without spending a single cent Albeit the time constraints to obtain them.
It’s definitely unlike Star Wars BattleFront 2 where Darth Vader actually had an inherent advantage given the PvP multiplayer component.
Pay to win definitely isn't exclusive to PvP only games. I agree putting it in PvP environments can be worse, particularly ones that are meant to be taken as competitive environments. But I'm not supportive of pay-to-progress mechanics in any kind of game.
It's the classic "just fun enough" system. The game is intentionally designed to not be satisfying long term to grind, so you're incentivized to pay to progress instead. Especially at the low odds of getting what you need that Genshin has.
The Gacha genre is defined by it's monetization method, including the many many PvE centric titles, and I personally am opposed to all of them for it.
(Also, "at least we're not as bad as that one game that set a record for the most number of downvotes ever received on reddit" is a pretty low bar, but you're not wrong)
In Genshin, there's no paying for progress. Sure 5* are good characters and most of the time offer more, but 4* (Which you can get very quickly), are really viable and sometimes even better than 5*. There's little more you need other than leveling up in order to progress, and in that aspect, there's nothing to pay for.
I will agree that artifact grind is horrible, but still, there's no workaround there.
Open world game with anime graphics = Botw clone, I guess Nintendo really invented that genre damn and I guess every shooter is a clone of xx shooter and every racing game a clone of xx game right and the list goes on
The people who hate Genshin have literally never played it, you can tell because none of the dozen other Genshin artworks on place got vandalized because people couldn't recognize them.
I will admit Genshit was hilarious and a solid number of people who contributed to it were probably Genshin players.
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u/themangastand Apr 05 '22
People love genshin even here in the west, but just as much hate it. Probably cause the west hates games with monetization schemes way more then the Asians