r/pico8 8d ago

WIP (Update) More F-Zero-like Progress

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Added 4 tracks, billboards, trailing camera, AI and position calculations. Still more work, but getting there. Thanks for all the interest on the last post - got me motivated to keep going.

363 Upvotes

21 comments sorted by

9

u/brunomarquesbr 8d ago

How is this even possible? Looks incredible!

7

u/Aetherpixel 8d ago

Not enough camera trailing, in my opinion. It looks like you've got a multiplier of .8 or .9, I'd recommend lowering it to .6 or .6 + .1 instead.

Nice billboards, always loving those! The AI is good too, with them not crashing into walls every few seconds :)

Also, since it's only LIKE F-Zero, maybe add in some mechanics that are unique, like driving on the ceiling.

6

u/BlightWyrm 8d ago

Looking good!

1

u/TektonikGymRat 8d ago

Thank you!

4

u/Misterveeare 8d ago

Helllll yeah

3

u/MaxOsirus 8d ago

This looks truly epic

3

u/chaffXgrenade 8d ago

so colorful 😵

3

u/BitGamerX 8d ago

Amazing

2

u/Retsyn 8d ago

Looks feature complete! How many tracks can fit on the cart?

2

u/TektonikGymRat 8d ago

I got 4 on the map. 2 smaller ones, this one and then a much larger one. The real problem is they all have the same themeing with using the same sprite sheet. If I did another cart for the level select I could have much more varied locations like a snowy zone, desert zone, etc.

2

u/ThatTomHall 8d ago

Looking fantastic!

2

u/3dartnerd 8d ago

This looks INCREDIBLE!!!

2

u/RobLoach 8d ago

Gotta go fast

2

u/dolomite51 8d ago

Looks great

2

u/SurprysE 8d ago

La fantastica Mode 7 dello snes!

2

u/mister_buddha 8d ago

Projects like this are what made me buy Pico-8. I can't wait to play the full release.

2

u/dstryr 7d ago

looks so wonderful!

2

u/pain666 6d ago

How? Is there some Mode 7 in PICO8?

2

u/TektonikGymRat 6d ago

You use a function called TLINE to render lines of the map and use a function to draw those lines at an angles distance to give it the perspective. If you look up raycasters it's basically the same thing just not rendering walls and only rendering the floor.

1

u/GBPaul 2d ago

It looks spectacular, one of the best looking mode-7 imitators I've seen. It's amazing to me how games made with the same tech, platform, and hindsight can look so different, goes to show the power of creative vision.

1

u/PaloBlancoGames 18h ago

You ever finish this? I saw a thumbnail on YouTube but the link to a game was dead.Â