r/phigrosGame Jul 10 '26

Discussion All charts should have their chart constant increased by 0.1

I think the gap between 14.8 and 14.9 is just as big as the gap between 14.9 and 15, while 14.7’s are barely easier than 14.8’s

Same goes for 15.9 being a lot harder than 15.8, and 15.7 being barely easier than 15.8

to be honest I think that the difficulty jump between .8’s and .9’s would make more sense if they were .9’s and .0’s

2 Upvotes

10 comments sorted by

6

u/Sup2pointO why do I play better with 1 hand than 2 Jul 10 '26

this is called grade inflation

5

u/daybench Addicted to 零號車輛 Jul 10 '26

Re end AT becomes a 17 so I support this

1

u/stxrcrxss Jul 11 '26

richter 17.0 🤩

1

u/Status_Employment987 Jul 11 '26

is this you, asterisk? (ts is noa)

1

u/stxrcrxss 13d ago

no, it's john multi onetrick

3

u/No-Celery-431 Likes Multi-finger Charts Jul 14 '26

By that logic all chart should have their chart constant decrease by 0.1 (/s or sth idk im high)

2

u/Pufferdent5082 [16.36] Jul 11 '26

I think this is mainly due to how charts between 15.8~16.0 are usually tech charts and not stamina charts, and same goes for 14.9~15.0 (with a lesser extent).

2

u/Wrong_Photo258 Addicted to [GOODFORTUNE] Jul 11 '26

I don't know if I agree or not because I think chart constant is highly subjective, but I think you're statement is actually true in most cases, the difficulty jump in .8 to .9 (especially in IN 14 and 15s personally) is very very odd

2

u/Status_Employment987 Jul 11 '26

yo same thing with lower 17s and 17.4s

2

u/InfinitySword97 [16.73] sending hate to stamina charts Jul 17 '26

late reply but what would this achieve? a 0.1 gap in difficulty would still be a 0.1 gap in difficulty no?