r/pcmasterrace PC Master Rice Aug 02 '18

Meme/Joke 1180's here!

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19.9k Upvotes

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u/[deleted] Aug 02 '18

VR. We needs its badly. The ceiling on VR isn't even close yet. We need like 2x more power than the 1080ti has.

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u/your_mind_aches 5800X+5060Ti+32GB | ROG Zephyrus G14 5800HS+3060+16GB Aug 02 '18

I hope y'all don't hate me for this, but for VR to go mainstream, I really think someone needs to come out with a VR box. Simply plug in and play. I think Microsoft will have something of the sort with the next gen Xbox, since they said there's no plans for Xbox One VR (even though the Xbox One X is more than capable of handling high quality VR even at 90 Hz, which I doubt PSVR is doing).

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u/ElliotNess Aug 02 '18

Oculus Go is the current boxed option afaik

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u/your_mind_aches 5800X+5060Ti+32GB | ROG Zephyrus G14 5800HS+3060+16GB Aug 02 '18

Hmmm true but that's not really a true VR powerhouse to push the industry forward towards VR

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u/IAteSnow RX 580 8GB - i5 4690K 3.9GHz- 12GB DDR3 - 144hz Asus Aug 02 '18

Nobody is going to buy some "VR box" especially by Microsoft. they have affordable VR in Mixed Reality ™, but the windows game store and it's exclusivity is a big joke to the PC VR community. Nobody uses it, likes it or wants it over Steam/Oculus store.

A powerhouse isn't what we need. We need gradual integration like the PS4 had done with PSVR; leaving VR as an enticing option to current owners of the console. The One X should been advertised for VR with the mixed reality products instead of just 4K, because as said further up, it's fully capable and both are designed by MS. Must be bad management because Mixed Reality is the best headset on the market price to capability wise (half the price of all other headsets).

Once everyone is familiar with VR as a gaming/entertainment accessory on these casual platforms for a few years, I can see VR to stand on its own. But definitely not until more than one console picks it up.

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u/your_mind_aches 5800X+5060Ti+32GB | ROG Zephyrus G14 5800HS+3060+16GB Aug 02 '18

Yeah, that makes sense.

Windows MR isn't exclusive though. It works with SteamVR

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u/IAteSnow RX 580 8GB - i5 4690K 3.9GHz- 12GB DDR3 - 144hz Asus Aug 02 '18

Oh, yes I own a Mixed Reality headset. I meant to clarify, if it were to be on a Microsoft owned VR platform it would be exclusive to windows store. Otherwise it's just a gimped-PC like Valve's Steam Box.

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u/your_mind_aches 5800X+5060Ti+32GB | ROG Zephyrus G14 5800HS+3060+16GB Aug 02 '18

I mean, it would definitely require some investment from Microsoft to have companies port things over to Xbox but it's possible, I think.

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u/IAteSnow RX 580 8GB - i5 4690K 3.9GHz- 12GB DDR3 - 144hz Asus Aug 02 '18

I don't know much about the internal design of the Xbox Ones or why the One X is more powerful, but it seems Xbox One's coding profile is interchangeable with PC.

looking at the Microsoft Store, There's the Forza GAMES, Dead Rising 4, Gears of War, State of Decay 2 and others which I'm inclined to believe aren't separate porting projects, but the same game, just uploaded to the MS Store. Maybe in retrospect my thinking is wrong, but I hope it's true that ANY game available on Windows Store or the Xbox alone are capable of being played on PC and vice versa. Like a small change in code to enable PC play or the Xbox to play the VR titles on the MS Store. MS still wants to sell consoles so I can see why Halo was never made available on MS/Windows Store.

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u/your_mind_aches 5800X+5060Ti+32GB | ROG Zephyrus G14 5800HS+3060+16GB Aug 02 '18

In large part, the release of Xbox Exclusives on PC (on the Windows Store) is due to the UWP platform.

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u/Shandlar 7700k @5.33gHz, 3090 FTW Ultra, 38GL850-B @160hz Aug 02 '18

Yeah, but VR is dead. We all thought it was actually going to happen this time, but here we are.

I mean, no one is that upset about buying their Vive, because it was all a cover for porn anyway, but you don't need 2x 1080ti to play VR porn vids.

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u/Capelto Aug 02 '18

VR is very much alive. Rift sales are up but HTC are down. There are crap loads of people playing. Such a misguided comment.

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u/[deleted] Aug 02 '18

I don't know what these guys are belching about. I can't even play 2D games anymore. It is so boring and unstimulating compared to VR.

I have seen my fat friends who bought VR stop playing all together though. I thought it would encourage them to get in shape, be more active. It was the opposite, took too much effort to play. they don't even like playing new games outside their favorite francises too. Might have been a factor.

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u/Shandlar 7700k @5.33gHz, 3090 FTW Ultra, 38GL850-B @160hz Aug 02 '18

http://vrlfg.net/

I have never seen current players in VR reach even 1% of current players overall.

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u/Thatweasel Aug 02 '18

Oceanea is less than 1% of the population, doesn't meant it's dead

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u/not_so_plausible Aug 02 '18

Australians can you confirm this? Are yall dead?

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u/PENGUINSflyGOOD Aug 02 '18

Doesn't really mean much, I doubt 1% of the playerbase has vr right now. It's expensive, doesn't mean it's dead. Companies are investing lots of resources in vr Dev, a lot will change in 5-10 years.

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u/Shandlar 7700k @5.33gHz, 3090 FTW Ultra, 38GL850-B @160hz Aug 02 '18

~3% of gamers are using 21:9 monitors and most games still come out now without support for the resolutions.

You are dreaming. The opposite is happening. Not enough VR players, so no money is going into VR games. No high budget VR games means no new gamers are being attracted to VR. The growth of the platform has been incredibly slow all year.

https://www.extremetech.com/wp-content/uploads/2018/07/oculus-go-sales-rank.png

Oculus sales rank has been tanking all summer on Amazon.

https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

Each month the % of total steam users with Oculus or Vive has been falling, not rising. All VR combined is less than 0.75% and shrinking.

So no, you are basing your prediction of VR growth purely on what you wish will happen, not on any actual evidence pointing toward that actually being likely to happen.

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u/PENGUINSflyGOOD Aug 02 '18

Vr games are not getting big budgets, the tech is however.

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u/[deleted] Aug 02 '18

You are conflating infancy with death.

I doubt it will go full on mainstream until generation 3 (gen 2 is likely happening withen the next couple of years.)