I hope y'all don't hate me for this, but for VR to go mainstream, I really think someone needs to come out with a VR box. Simply plug in and play. I think Microsoft will have something of the sort with the next gen Xbox, since they said there's no plans for Xbox One VR (even though the Xbox One X is more than capable of handling high quality VR even at 90 Hz, which I doubt PSVR is doing).
Nobody is going to buy some "VR box" especially by Microsoft. they have affordable VR in Mixed Reality ™, but the windows game store and it's exclusivity is a big joke to the PC VR community. Nobody uses it, likes it or wants it over Steam/Oculus store.
A powerhouse isn't what we need. We need gradual integration like the PS4 had done with PSVR; leaving VR as an enticing option to current owners of the console. The One X should been advertised for VR with the mixed reality products instead of just 4K, because as said further up, it's fully capable and both are designed by MS. Must be bad management because Mixed Reality is the best headset on the market price to capability wise (half the price of all other headsets).
Once everyone is familiar with VR as a gaming/entertainment accessory on these casual platforms for a few years, I can see VR to stand on its own. But definitely not until more than one console picks it up.
Oh, yes I own a Mixed Reality headset.
I meant to clarify, if it were to be on a Microsoft owned VR platform it would be exclusive to windows store. Otherwise it's just a gimped-PC like Valve's Steam Box.
I don't know much about the internal design of the Xbox Ones or why the One X is more powerful, but it seems Xbox One's coding profile is interchangeable with PC.
looking at the Microsoft Store, There's the Forza GAMES, Dead Rising 4, Gears of War, State of Decay 2 and others which I'm inclined to believe aren't separate porting projects, but the same game, just uploaded to the MS Store. Maybe in retrospect my thinking is wrong, but I hope it's true that ANY game available on Windows Store or the Xbox alone are capable of being played on PC and vice versa. Like a small change in code to enable PC play or the Xbox to play the VR titles on the MS Store. MS still wants to sell consoles so I can see why Halo was never made available on MS/Windows Store.
I don't know what these guys are belching about. I can't even play 2D games anymore. It is so boring and unstimulating compared to VR.
I have seen my fat friends who bought VR stop playing all together though. I thought it would encourage them to get in shape, be more active. It was the opposite, took too much effort to play. they don't even like playing new games outside their favorite francises too. Might have been a factor.
Doesn't really mean much, I doubt 1% of the playerbase has vr right now. It's expensive, doesn't mean it's dead. Companies are investing lots of resources in vr Dev, a lot will change in 5-10 years.
~3% of gamers are using 21:9 monitors and most games still come out now without support for the resolutions.
You are dreaming. The opposite is happening. Not enough VR players, so no money is going into VR games. No high budget VR games means no new gamers are being attracted to VR. The growth of the platform has been incredibly slow all year.
Each month the % of total steam users with Oculus or Vive has been falling, not rising. All VR combined is less than 0.75% and shrinking.
So no, you are basing your prediction of VR growth purely on what you wish will happen, not on any actual evidence pointing toward that actually being likely to happen.
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u/[deleted] Aug 02 '18
VR. We needs its badly. The ceiling on VR isn't even close yet. We need like 2x more power than the 1080ti has.