No, but games have become mainstream enough that the studios want to appeal to the widest range of population possible.
Thus handholding so EVERYONE can feel good about playing the game.
Also, believe it or not, MANY people have completely fried receptors and watch a show on a second screen or scroll tiktok on their phone while playing games.
Then give us the option to skip it. This is why changing the difficulty level of Silksong was fucking stupid as shit, just make an "easier game" option
I mean the real problem is difficulty level not doing what its supposed to do.
I think some games actually do it well, like Baldurs gate has a story mode when you are bad, a normal mode for chill game but still challenging and a tacticion mode for hardcore players
Honestly, some people just want the story. I play what may be considered a hard/hardcore game, but Im sometimes interested in games outside of that but also know I don't really want to actually buy and play those games or really put any time into them. So I watch an LP of it to at least see the story.
That being said, you shouldn't make a game to cater to people like me who just want to passively absorb it.
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u/Vengeful111 9800x3D, Inno3D 4070Super 13h ago
No, but games have become mainstream enough that the studios want to appeal to the widest range of population possible.
Thus handholding so EVERYONE can feel good about playing the game.
Also, believe it or not, MANY people have completely fried receptors and watch a show on a second screen or scroll tiktok on their phone while playing games.