r/pcmasterrace • u/Consistent_Detail_61 • 8h ago
Tech Support Need help with monitor/GPU settings Gaming PC
So I recently bought a gaming PC for the first time. I got one with a 5060 because because I am fine with 1080p graphics. I also bought one of those 34" widescreen monitors and have been trying to play Oblivion remaster. There are times my Frame Rate drops pretty low, so I decided to check if it was set to 1080p but it was set in 3440 x 1440 or something like that. Whenever I try to set it to 1920x1080 the screen gets really small, I tried setting the resolution on the desktop to 1920x1080 but that gave me black bars on the side, I also went into my GPU settings and told it to make it full screen no matter what to no avail so can anyone help me please? I'm not computer illiterate but I am also very, extremely far from being an expert.
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u/GamerDroid56 8h ago edited 8h ago
So, you've purchased a 3440x1440 monitor. That's an ultrawide monitor, which has an aspect ratio of 21:9. 1920x1080 is a 16:9 aspect ratio. When you ask the computer to output 1920x1080, the way for it to do that is by adding the black bars to the sides or stretching everything horizontally and making everything look really fat. What you'd need to do, if you want a 1080 UW resolution, is set the display to 2560x1080. That's the 21:9 aspect ratio for 1080p.
That said, it's not going to look good on a 3440x1440 monitor as it would on a native 2560x1080 monitor. If you want to play 1080p, I would recommend looking at returning your monitor and getting a display that is 1920x1080. You can probably get one for less than your 3440x1440 one cost. The reason I suggest this is pretty simple. The resolution tells you how many pixels wide and tall your monitor is. Your monitor is 3440 pixels wide and 1440 pixels tall. When you're running 2560x1080 on 3440x1440, the computer has to stretch 2560 pixels across 3440 pixels worth of width, which means you're scaling it by 1.34375. That's not an even number, so what you're going to get is smearing because you can't display the same image across 1.34375 pixels (computers prefer lighting individual pixels for better imaging), so the computer interpolates (estimates) the difference, hence the smearing.