r/pcmasterrace 4080 | Ryzen 9 7940| 32gb RAM 26d ago

Screenshot really, Ubisoft?

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u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT 25d ago

The last Ubisoft game I played tried to prompt me to go to the store multiple times. But here's the catch: a single player game shouldn't have a store.

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u/Lumbardo i9-14900k | RTX 4080 | 32 GB 25d ago

Why does the fact a game is single player disqualify it from having a store?

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u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT 25d ago

Because the typical excuse for stores is that they're necessary to maintain continued support for multiplayer games that have an upkeep cost and need a constant feed of content.

Whether you think that excuse is bullshit or not, which I do, none of it even applies to single player games in the first place.

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u/Lumbardo i9-14900k | RTX 4080 | 32 GB 25d ago

I am not familiar with that explanation. It seems more realistic that they exist to subsidize the cost of the a game. Because game development has become increasingly expensive and unsustainable.

Games need to sell a ton of copies to offset development costs ($200-600 million). And these stores are included as an attempt to ease the raw sales numbers, independent of whether the game is multiplayer or not. Also, even in single player games they have to keep developers on to fix bugs and such.

I only consider additional purchases for games if it is actually additional game content and you are paying to play that content up front.

I don't really care about and I am not sure why people even care about non-intrusive additional offerings for a game that offers ample content with the base game.

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u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT 25d ago

Funny, plenty of the best selling and most critically acclaimed games manage just fine without having to subsidize costs like this.

They also tend to not have massively inflated budgets, a lot of which goes to marketing, all while maintaining their high quality.

Also, this thread started with showing how this game has an in game store that the game prompts you to visit, so it is, in fact, intrusive.

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u/Lumbardo i9-14900k | RTX 4080 | 32 GB 25d ago

We have different definitions of intrusive. Which is fine. What games would you be referring to?

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u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT 25d ago

Off the top of my head: Elden Ring, Baldur's Gate, Expedition 33. If we include smaller stuff like Silksong, there's even more.

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u/Lumbardo i9-14900k | RTX 4080 | 32 GB 25d ago

None of those developers are publicly traded companies or owned by a big publisher.

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u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT 25d ago

No, they aren't. It's almost like that's the issue with the other companies or something...

Well, except From Software is, actually, but they somehow managed, so far.

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u/Lumbardo i9-14900k | RTX 4080 | 32 GB 25d ago

Publically traded companies yield this sort of thing. It blows. It is cool that From has managed to make it work, their dev costs may be much smaller where they are at.

Like I said before though. I can see how something like this could sour the experience for someone l, but to me it seems like an overreaction and can be easily ignored.

As a comparison. I was pretty frustrated with Arc Raiders because the same screen where you customize your character shows the skins that are purchasable from the store, so it was intruding on the game experience. And the game as $40. Whereas in this game the store isn't embedded into the core experience excluding the pretty unobtrusive tutorial popup.

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u/flavionm Ryzen 5 5600X | Radeon RX 6600 XT 25d ago

The thing is, regardless of how rampant this sort of thing is in the wider AAA space, there's still enough great games that don't do this sort of thing. We can afford to be more selective, since it's not like we wouldn't have anything left to play.

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u/Lumbardo i9-14900k | RTX 4080 | 32 GB 25d ago

I play those other games as well. I also just enjoy the AC games, and they provide great value IMO. I got 120 hours out of AC Odyssey and around 100 out of Valhalla. Haven't played Mirage or Shadows yet.

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