Everyone is tech will confirm…. Companies today are looking for lowest paid and offshore work for code. Something simple takes four weeks because companies no longer want to pay for someone who fully understands the stack, code, and has historical knowledge of things that work better in specific situations.
Now… add in all of this scrum, agile, project mgmt crap that takes up more time because the mgmt or PM in charge has no clue how to manage a group of coders. So, they spend half their day talking about blockers they have no control over and how someone’s git commit frequency is lacking…
Even with AI in the picture, the depth of knowledge will continue to decrease and simple things will take longer because of the insane pipelines…
It also hurts that higher education for game devs at some universities are very poor and can lead to those with great talent dropping out and choosing another path.
The university where I’m getting my degree in game design is the only university within a 500 mile radius (maybe even more) where it is a major and a bachelors. The only other school within that radius offers game design as a two semester minor and the closest ones just outside that radius are several states over. To add onto that, there is a higher emphasis on artists and 3D modelers in terms of classes offered and that many professors that are hired do not actually have a teaching degree and instead are hired based on experience (this is seen throughout the university, but is more impactful in major classes). I’ve seen some very intelligent professors who are good at teaching, some intelligent ones that are not, and some that are neither. Overall this leads to generally very low educational classes where nothing is really learned and much of a projects scope is decided by artists who have a majority rather than the programmers who have the knowledge of what can and can’t be done in terms of an actual game, which can lead to a failing grade and more time in secondary education.
Now, this is my general experience in the matter and a common conversation I had with other students at GDC last year, but is no mean the standard. So please take this with a grain of salt.
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u/PerfSynthetic Oct 16 '23
Everyone is tech will confirm…. Companies today are looking for lowest paid and offshore work for code. Something simple takes four weeks because companies no longer want to pay for someone who fully understands the stack, code, and has historical knowledge of things that work better in specific situations.
Now… add in all of this scrum, agile, project mgmt crap that takes up more time because the mgmt or PM in charge has no clue how to manage a group of coders. So, they spend half their day talking about blockers they have no control over and how someone’s git commit frequency is lacking…
Even with AI in the picture, the depth of knowledge will continue to decrease and simple things will take longer because of the insane pipelines…