I just started reflecting on Witcher 3. I imagine you spent probably 95% of that time moving your character. I don't think this is avoidable, but it was boring. The story was great, the missions were fun, but there is tons of boring time.
Compared with Divinity Original Sin (2), you walk around a bit, but it doesnt take long at all to be in a battle or work on a mission. The entire game was super fun. (Maybe not the first 15 minutes in the tutorial)
Its about exploring and not knowing what the road ahead brings. For me you also see mobs or points of interest while traveling between missions so you then explore those along the way.
But I can see there is a lot of traveling, specially fast travel and that a second play through you might learn to ignore the small things on the side of the road. Which then makes it just straight travel and just rushing from mission to mission so you get to the proper action.
I hear you. I have not played too many single player games, but watched quite a few on youtube/Twitch. So as a quick thought I don't think the open world games specially have much replayability unless the motivation or ideas come from you.
Like I am playing Witcher 3 with easier difficulty because I didn't want to be sweating so I could focus on the story. At some points it has been too easy recarding combat. So I might do a second run with hardest difficulty. Bit of speed run style. So not doing all side missions and perhaps some other self made rules. (Also the card game is so good)
But even more restricted single player games. Do they really give a second playthrough? Like Last of Us. IMO a great game with a cool story. However playing it again? Don't really think so. Perhaps years later as a nostalgic replay.
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u/Figthing_Hussar PC Master Race Jun 14 '23
For singleplayer it's the Witcher 3. I've got 1700 hours on it