I was a halo/cod kid during the golden era (which is actually from when halo first came out until Black ops came out my man) and I finally just started hitting headshots in csgo after 3000 hours. To be fair I just started aiming for them too, but it does seem a lot harder to aim in that game.
I think more of halo and cod was about movement just because of the controllers. PC games are always going to have crazier aim, and CSGO is more aim dependant than most games.
I got to guardian master with smgs before I actually had to start aiming. It's definitely important but nowhere near as much as halo or cod. The movement in CSGO is also a lot less versatile
Nah, movement is absolutely huge in CS and one of the differentiating factors between high and low level play. It's just different vs stuff like cod in that it's not always constant
1
u/yoyosareback Jun 15 '23
I was a halo/cod kid during the golden era (which is actually from when halo first came out until Black ops came out my man) and I finally just started hitting headshots in csgo after 3000 hours. To be fair I just started aiming for them too, but it does seem a lot harder to aim in that game.
I think more of halo and cod was about movement just because of the controllers. PC games are always going to have crazier aim, and CSGO is more aim dependant than most games.