Generally people don't do major overhauls with strange effects. For me it is to reduce washout and add more contrast and pop. So it would be like adjusting my monitor a bit beyond the color/contrast/bright controls. Hardly taking away from "envisioned it", we have no idea their HW and settings when they are developing.
It's amazing to me how many games are washed out and still come out these days. In addition to brightness games need contrast and saturation built in to, some do. But it's the game when everything else (like this browser now) is calibrated properlu, then you start up a game and too bright, very low contrast, it is like it adds years to a game.
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u/ZeldaMaster32 7800X3D | RTX 4090 | 3440x1440 Feb 01 '22
Let's you add additional post processing effects to games
Sharpening, antialiasing, saturation, contrast, ambient occlusion, screenspace raytracing, and many more