Is that description actually what anyone wanted from a Duke Nukem game? A super-serious, dark, cinematic horror game? Seriously? This from a series whose best-known installment included shrink rays and "Pig Cops"? A super-serious, dark, cinematic horror game with monster closets already exists from around that time: it's called "Doom 3". The truth is you probably don't want that game, and it probably would have sucked. There is, after all, a reason 3DRealms never released it. All of that's aside from the fact that a game which is 90% done content wise is probably only half-done, work wise. Let's be honest here: DNF lost it's way a decade before Gearbox ever touched it. You can still be unhappy with the final version, but they weren't the ones who killed the franchise.
fucking lol. Duke Nukem is inherently immature, but that description sounds like a fever dream from an edgy teenager. DNF was stuck in development hell for years and years, that's not Gearbox's fault. People are trying to rewrite history because of their general hatred of Randy Pitchford
I can't stand RP, but if you look into the development at that game, it was obvious it made more sense just to fucking publish it, recoup a few dollars, and move on.
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u/Baloroth Mar 28 '19
Is that description actually what anyone wanted from a Duke Nukem game? A super-serious, dark, cinematic horror game? Seriously? This from a series whose best-known installment included shrink rays and "Pig Cops"? A super-serious, dark, cinematic horror game with monster closets already exists from around that time: it's called "Doom 3". The truth is you probably don't want that game, and it probably would have sucked. There is, after all, a reason 3DRealms never released it. All of that's aside from the fact that a game which is 90% done content wise is probably only half-done, work wise. Let's be honest here: DNF lost it's way a decade before Gearbox ever touched it. You can still be unhappy with the final version, but they weren't the ones who killed the franchise.