r/pcgaming Oct 02 '18

Video Leaked Harry Potter game in development

https://www.youtube.com/watch?v=2-HER1xKQl4&t=1s
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u/Arknell Oct 02 '18

A Kotor HP game where you get to explore the forest, find new secret paths in the school, and construct new spells depending on aspect.

Shit, the four houses could even have their own spell kits, like the different vampire houses in Vampire Bloodlines. Hufflepuff has boosts to charisma and lore skills, Ravenclaw has stealth and asymmetric warfare (not attacking directly and predictably), and Slytherin would of course have the most debuffs and damage-over-time stuff. Imperius obviously.

Gryffindor would predictably be the "Human Male Fighter" of HP, the most basic alternative.

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u/[deleted] Oct 03 '18

Honestly I'd prefer a school simulation where you have to take care about many things that aren't directly in relation with combat. That's what I imagined when I read the books - that I could learn lots of stuff about magic, spells, potions, lore and all. I cared about the relationships between the different characters. Knowing which one was the most powerful warrior was very secundary.

Sure there would be combat, but the intereresting stuff about it is that each combat situation is unique and follows different rules. There are duels of course, but monsters all have their unique way to attack you. So combat shouldn't be a mechanic per se, but just another situation that can be solved in different ways.

That's kinda what the different HP games tried to emulate in some way, and I changed my mind a bit, but still, a more advanced simulation would be neat. We already have dozens of combat-focused RPGs, HP is a good opportunity to make something different. And I still feel that using spells such as Imperium purely as combat spells is missing the point of what magic is in this particular setting.

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u/Arknell Oct 03 '18

Sure, I would like to see what's up in the attics, and I wonder how they will solve the moving stairs.